Update
News
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Community dedicated server files are now available to use, both to rent and to create your own.
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Currently only Linux server files are available, Steam App ID: 1677270.
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Still early days, additional server options and support will come during Early Access.
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More details to come later.
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Bug fixes
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Fix for being able to jump while prone.
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Fix for being knocked down with Net Runner ending scan.
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Fix for Backdraft triggering off dead players.
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Fix for Tox clouds still applying debuffs to allies on initial spawn.
Changes and additions
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Some networking optimisations to hopefully reduce the chance of random packet loss on servers.
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Shell shock now works with stacking applications (only used with EM ammo. To prevent shotguns being close to useless using it).
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Spike no longer deals 25 damage, will still execute targets below 25% vitals.
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Max efficiency Deadzone no longer deals damage (this is now covered by Shell shock), instead will apply Snare+.
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Deadzone debuff duration from 2 > 1 second.
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All relocations will initiate a 'Restabilise' cooldown with a 10 - 1 second duration depending on how recent the last relocation was. Any relocations while Restabilise is on cooldown will cause 25 damage to vitals and Disable+ for 2 seconds.
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Shifter adjustments:
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No longer requires air charges while not airborne or prevents air charge regen after use.
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No longer reduces effectiveness of damage reductions.
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Core Decay and Redline have been merged into a single augment due to the clear overlap and Redline having 'issues'. Not final and will still be subject to tweaks.
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