Small update
Bug fixes
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Fix for Dragon losing too much momentum on changing direction with air dash.
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Fix for Dragon air dash still exceeding max maneuver speed occasionally.
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Fix for akimbo burst weapons firerate being increased.
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Fix for Hardware auto reloading not resetting akimbo shots fired (purely visual for the gun used in alternate aim).
Changes and additions
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Unstable Core disables all Shell specific Core bonuses.
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Knockdown immunity now only applies while grounded (on ground or climbing).
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Armadillo plating lasting duration after roll from 0.15 > 0.3 seconds (still much lower than original, but giving something back as the knockdown roll no longer applies while not grounded).
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First shot recoil multiplier has a short time requirement since last shot fired to no longer apply on bursts in quick sucession.
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TTK burst throw no longer gets increased accuracy.
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Bison Flow State specialisation from 15 > 20 second cooldown.
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Current game mode wont revert to Simulation until under 2 players or the next game starts.
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Specators no longer count toward population checks for Simulation mode changing.
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