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Игры по онлайну и скины по объёму продаж

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Меню

Small update

Bug fixes

  • Fix for alternate aim minimum spread not applying.

  • Fix for Unstable Core being affected by loadout swap Core penalty.

  • Fix for Hangar target bots not spawning if Simulation run with count set to 0.

  • Fix for preset loadouts getting weapon mods removed online.

Changes and additions

  • Relaxed the server/client time offset threshold for denying player damage / impacts to allow for fluctuating connections (will still prevent fully desynced players).

  • Connection info on HUD update rate increased and also includes the time offset between client and server.

  • Target painting slight change as it came up in discussion recently. More active, plus helps with the planned future uses. (applies to all sources).

    • Gives Target painter more of a use now T-lock is gone.

    • Only paints targets near crosshair (doesn't require aim).

    • While crosshair is near a painted target : Reduces hip fire spread + spread gain by 35%, alternate aim spread + spread gain by 25%.

    • Being disabled will remove target painting bonuses.

    • Target painter and Overseer have been adjusted to accommodate these changes.

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