Update
Bug fixes
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Fix for Unstable Core not preventing Core based Shell specs.
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Interim fix for Bloodsport visuals, so can at least see players. This will change later.
Changes and additions
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Build code sharing and code storage is now online:
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UI is barebones for now as usual, but functional.
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On the Matrix there are new options below the existing menu.
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Press 'Copy code' to copy your entire active build to clipboard, for sharing or storing (active build includes all 5 loadouts, Foundations, Specialisations, Dominant Foundation and Primed Assets).
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Press 'Paste code' to replace your entire active build using code stored on clipboard (will have a confirm prompt).
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All players now have 5 optional stored build slots saved on their profile which are accessible via the slot selector and Load / Save buttons.
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'Load' will replace your entire active build with the build stored, 'Save' will store your entire active build into the selected slot (will have a confirm prompt).
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These 5 optional slots essentially mean an additional 5 Matrix setups and 25 additional loadout slots.
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Would like to eventually allow players to label the 5 build slots, but currently they are just numeric.
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Debuff adjustments, frequency and stacking potential (to reduce being able to apply multiple debuffs with little effort).
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Bleed is now cleared by Burn on next tick, causing cauterize (single increased damage tick).
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Corrode is now cleared by Burn on next tick, combining into Burn+.
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Dragon no longer applies Burn with backup weapons as a baseline. Tech specialisation is now required.
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Shell Shock no longer applies Snare.
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Studied from 'can only equip backup weapons and enhancement devices' > 'can no longer equip primary weapons'.
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Unstable Core detonation no longer deals AOE damage, instead applies 4 second disable+ with heavy knockback.
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