Новости As We Descend
Объявления разработчиков, обновления и обсуждения.
Patch 0.8.0.1
We're rolling out some minor fixes and improvements. This update will NOT clear your in-progress runs from Update 3 (Patch 0.8.0) and forward. Runic Card Names (until you discover them by drafting them) Yes, this is a…
Читать и обсудить →Update 3: The Third Law
Hail Wardens, Update 3** for *As We Descend* is now live. This update has a substantial system rework, so your current runs in progress will NOT be compatible with the new patch! This update focuses on a bit of differe…
Читать и обсудить →Upcoming Price Drop
Hey everyone, This is Kev with a bit of different news. Along with my co-founder Karl plus Anton from Coffee Stain Publishing, we’ve made a decision that we'd like to share with you. After the current sale period, we …
Читать и обсудить →No update in August. Here's why.
Hej, Karl here. I'm cofounder of Box Dragon, and I mostly work on writing code for the game. Today I step out of the shadows and replace Kevin's regularly scheduled fun updates with real talk and a reminder to take car…
Читать и обсудить →Patch 0.7.1.1
We're deploying some additional fixes as well as minor features. This is patch 0.7.1 being re-released with a fix for the resource bug, along with an additional fix for Ultradense Gauntlet. This will update NOT clear yo…
Читать и обсудить →Temporary revert to 0.7.0.1
0.7.1 patch rolled back to 0.7.0.1 while tracking down an error that caused resources to not be accrued in the City. This will wipe out your saves from specifically patch 0.7.1, apologies!…
Читать и обсудить →Patch 0.7.1
We're deploying some additional fixes as well as minor features. This will update NOT clear your in-progress runs from Update 2 (Patch 0.7.0) and forward. 0.7.1.0 (v.425171) Changes** Patch version now appears in the…
Читать и обсудить →Patch 0.7.0.1
We're rolling out some minor fixes. This will update NOT clear your in-progress runs from Update 2 (Patch 0.7.0) and forward. Fixed an issue where you could get softlocked with the *Allure of the Void* event Fixed an …
Читать и обсудить →Update 2: Engines of Destruction
Hail Wardens, Update 2** for *As We Descend* is now live in conjunction with *TactiCon* (a Steam event with lots of cool strategy and tactics games). We've put together a little summary video that you can check out here…
Читать и обсудить →Patch 0.6.0.4
We're rolling out some additional fixes for various softlock problems as well as visibility obstruction issues! This will update NOT clear your in-progress runs from Update 1 (Patch 0.6.0) and forward. Fixed an issue w…
Читать и обсудить →Regional Price Cut
Hey, this is Kev, and we've got slightly different type of news today. First, some regional pricing that affects many countries, and then our participation in Summer Sale which affects everyone! Regional Pricing Region…
Читать и обсудить →Patch 0.6.0.3
Quick note again, we were aiming to be on sale today for the Steam Summer Sale, but the Steam backend had some issues with applying the sale so I'm not sure when our discount will go live. I've put in a support ticket wi…
Читать и обсудить →Patch 0.6.0.2
Quick note first, we'll be on sale tomorrow (assuming all goes well on Steam's end) for the Steam Summer Sale. There was a 30-day cooldown from the launch day, so unfortunately we weren't able to be on sale today. Which …
Читать и обсудить →Patch 0.6.0.1
Tiny little hotfix for a menu issue. This will update NOT clear your in-progress runs from Update 1 (Patch 0.6.0) and forward. UI Fixed an issue with "Next Planned Update" widget visibility in the Main Menu Fixed an i…
Читать и обсудить →Update 1 (Patch 0.6.0)
Hail Wardens, Kev here again. We've got a hefty patch for you today, packed with new and expanded difficulty settings, new unlocks, pacing changes, a number of unit and card reworks, and the beginnings of the codex. Thi…
Читать и обсудить →As We Descend - Week 1 of Early Access
Hail, Wardens. For all of you that have delved into *As We Descend* since launch last week, thank you! And if you've left feedback or reviews, a special thanks to you. We've read 'em all, and since we aren't able to rep…
Читать и обсудить →Patch 0.5.1.1
We've managed to solve many of the crash bugs players have been getting. However if you're experiencing odd crashes (GPU related), make sure to enable the launch option for "GPU crash debug" (the third launch option). We…
Читать и обсудить →Patch 0.5.1
Hey, Kev here. It's great to see all the reviews and discussion about the game so far, so keep 'em rolling! We've got our first slightly bigger patch here that makes some baseline difficulty adjustments to enemy encounte…
Читать и обсудить →Patch 0.5.0.4
A quick patch for some more fixes and minor improvements. This patch also contains a few run-progression changes in the form of greater baseline Scavengers per expedition and tech drafts that are biased in the player's f…
Читать и обсудить →Patch 0.5.0.3
Rolling out another tiny hotfix. This will update NOT clear your in-progress runs, and should actually fix an issue where some runs may have been cleared. ✦ ⇒ Community inspired change ✦Should fix a run-compatibility f…
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