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Игры по онлайну и скины по объёму продаж

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Меню

More fixes

Preset fix

  • Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari

Gameplay

  • Improved logic for picking required item/ability in Specialized mode

  • Improved fix for silent NPCs, when talking to them via the conversation dropdown.

  • Tweaked ability generation to make Tier 1 less useless

  • Doubled quest XP because it was underpowered

  • Reduced tier bonus/penalty from 15 to 10, to make harder fights less impossible

TTS

  • Added model input to TTS options

  • Added custom TTS support for non-mp3 audio

  • Fixed custom TTS not displaying specified voices in character voice dropdown

Bugs

  • Fixed XP multiplier failing to apply to quest completion

  • Fixed error when parsing certain models’ output of survival bar deltas

  • Fixed issue where Thai characters would be mangled before being passed to TTS

  • Fixed rare save corruption that could happen when pressing undo while the new world modal was open

  • Fixed character sheet inventory/equipment editing in Scenario editor

  • Fixed trading interface wrongly showing restock timer for non-merchants

  • Fixed UI bugs in scenario editor character sheet

  • Fixed item abilities generation prompt to reduce chance of malformed AI output

  • Fixed bug where encounter proceed confirmation could be skipped if message to player existed

  • Fixed roll modifier of 0 not being displayed in Unified mode

  • Potentially fixed rare map polygon corruption issue

  • Fixed error when spawning detached location in scenario editor

  • Possibly fixed stop button being flaky when internet connection dropped

Misc

  • Added option to delete world in scenario editor

  • Added toggle to enable/disable auto asset generation in scenario editor

  • Added support for removing multiple items of the same name in the same turn

  • Added last 1 turn of story context for story manipulation detection, to prevent false positive when player input was spoken utterance (single player, specialized mode)

  • Added prompt hint for entity description to give precedence to user-specified entity generation rules if present

  • Added logic to regenerate save_data_lite if it was corrupted

  • Split substr_fps_task_info into constituent parts for better moddability

  • Revised prompt for quest objective generation to prioritizing staying true to user’s intent

  • Removed redundant roll criteria guide from unified prompt

  • Slightly raised context limit for free tier specialized mode event checks

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