More fixes
Preset fix
- Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari
Gameplay
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Improved logic for picking required item/ability in Specialized mode
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Improved fix for silent NPCs, when talking to them via the conversation dropdown.
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Tweaked ability generation to make Tier 1 less useless
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Doubled quest XP because it was underpowered
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Reduced tier bonus/penalty from 15 to 10, to make harder fights less impossible
TTS
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Added model input to TTS options
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Added custom TTS support for non-mp3 audio
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Fixed custom TTS not displaying specified voices in character voice dropdown
Bugs
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Fixed XP multiplier failing to apply to quest completion
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Fixed error when parsing certain models’ output of survival bar deltas
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Fixed issue where Thai characters would be mangled before being passed to TTS
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Fixed rare save corruption that could happen when pressing undo while the new world modal was open
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Fixed character sheet inventory/equipment editing in Scenario editor
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Fixed trading interface wrongly showing restock timer for non-merchants
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Fixed UI bugs in scenario editor character sheet
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Fixed item abilities generation prompt to reduce chance of malformed AI output
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Fixed bug where encounter proceed confirmation could be skipped if message to player existed
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Fixed roll modifier of 0 not being displayed in Unified mode
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Potentially fixed rare map polygon corruption issue
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Fixed error when spawning detached location in scenario editor
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Possibly fixed stop button being flaky when internet connection dropped
Misc
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Added option to delete world in scenario editor
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Added toggle to enable/disable auto asset generation in scenario editor
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Added support for removing multiple items of the same name in the same turn
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Added last 1 turn of story context for story manipulation detection, to prevent false positive when player input was spoken utterance (single player, specialized mode)
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Added prompt hint for entity description to give precedence to user-specified entity generation rules if present
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Added logic to regenerate save_data_lite if it was corrupted
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Split substr_fps_task_info into constituent parts for better moddability
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Revised prompt for quest objective generation to prioritizing staying true to user’s intent
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Removed redundant roll criteria guide from unified prompt
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Slightly raised context limit for free tier specialized mode event checks
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