1.21.6 beta
Interface
- [Preview Panel] Improve array display.
- [Preview Panel] Auto view now activate when switching preview channel.
- [Preview Panel] Add settings for controlling pixel grid display.
- [Graph Panel > View settings] Add Simplify zoom level control.
- [Graph Panel] Pin-shaped node (pin, array pin, tunnel io) now select based on distance to make selecting stack of pins more intuitive.
- [Graph Panel] Node wrangler connect now show junction name.
- [Inspector Panel] Add option to add expression and bypass icon to compact view.
- [Inspector Panel] Spacious view now also use custom right button settings.
- [Inspector Panel] Remove auto-hide control buttons (hide link/unit buttons when widget width got too low).
- [Inspector Panel] Add widget specific context menu.
- [Animation Dopesheet] Add freeze key area.
- [Animation Dopesheet] Dragging Looping mode button now copy current Looping mode to other values.
- [Preview Window] Add toggle for unlocking preview node.
- [Preview Window] Title now use shortened node name.
- [Menu Item Editor] Searching now also look for display name.
- [Preset Panel] Change "Reset Hotkey" to "Remove Hotkey".
- Edit option in hotkey pie-menu will now open hotkey preference.
- Add "__default" workspace to fallback to in case the default "Vertical" layout got override.
Node
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New Crack pattern node.
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New Content-Aware Scale node.
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New MK Rock node.
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Deprecate Draw Shape Fast node
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Node preview channel now saved between session.
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Reduce the number of nodes to render while editing.
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Add "index" mode for double rotation randomizer.
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Mask input now has an option to only use alpha channel as mask value.
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[Bend] Add fixed dimension type.
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[Blend Depth] When no depth surface connected node now use Y value as depth.
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[Camera] Focus center now use 'scene size' dimension instead of 'camera size' dimension.
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[Displace] Add "Stop empty" option to stop iteration when displaced pixel met empty pixel.
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[Dither] Add "Linear" mapping mode.
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[Dotted] Add Blend Mode property.
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[Draw Line 2 Point] Add different point modes.
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[Draw Path Profile] Add transformation settings.
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[Draw Path Profile] Mirror setting now has option for inverse mirror.
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[Draw Shape] New Quadrilateral shape.
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[Draw Text] H Align now available for dynamic dimension type.
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[Export] Add "Duration" frame timing type (control how long each frame last in milliseconds instead of frames per sec.)
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[Grid, Hex Grid, Tri Grid] Tile color blending now working with texture sample mode.
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[Group] Add custom image for input display.
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[Image] Add Auto Splice button.
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[Map Path] Add Blend modes.
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[Map Path] Change to Array processor.
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[MK Cable] Add line caps property.
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[MK Circuit] Add connection thickness property.
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[MK Facet] Add mask input.
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[MK IsoCube] Add fix dimension, base rotation.
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[Particle] Add path loop option.
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[Particle] Path deviation now a floating value with curve modifier.
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[Pixel Expands] Add Mask, Channel control.
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[Shape Path] Size control now rotate with rotation value.
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[Shine] Add mask output.
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[Shine] Add offset mapping.
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[Shine] Add Slope curve.
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[Shine] Add UV input, Keep Alpha option.
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[Spherize] Add re-Normalize radius option.
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[Stagger] Node now pause when skipping frame.
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** Add frame visual in timeline.**
Frame mode now auto animated and offsetted to match frame number.
Bugs
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Fix crash on startup if software can't check newer version.
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[Preference] Fix spacebar action not working.
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[Region] Fix program freeze when setting region frame range to negative value.
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[Menu Panel] Minimize button now activate on pressed.
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[Animation Panel] Add view context for "Current only" and "Current and Children".
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[Animation Panel] Fix deleting all keyframes not remove timeline item.
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[Graph Panel] Fix adding transform node not connect to selecting node.
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[Graph Panel] Fix adding connection with hotkey not update output junction visibility.
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[Graph Panel] Adding node with hotkey while dragging value now won't open new node for connection.
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[Preview Panel] Fix surface not centering in vertical tool mode.
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[Preview Panel] Fix minimap overlap with right toolbar.
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[Preview Panel] Fix error when locking right toolbar.
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[Preview Panel] Fix grid show up after deleting previewing node.
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[Inspector Panel] Fix error when clicking text-type tooltip.
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[Inspector Panel] Fix error when right-clicking gradient.
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[Workspace Panel] Fix crash when creating new layout.
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[Tunnel Panel] Fix "go to node" not force focus on node.
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[TextBox] Fix number box accept non-number input.
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[ScrollBox] Fix opening scrollbox with other scroll menu already existed cause the box to disappear.
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[Gradient, Palette Selector] Fix refresh button now refresh subfolders.
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[Randomizer Panel] Fix crash when loading older project.
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Fix calling context menu repeatedly add menu content.
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Fix gradient value interpolate incorrectly.
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Fix color value interpolate without alpha.
Fix crash when setting animation frame to less than 1.
- [Scatter] Fix sampler position using incorrect position.
- [Lua] Fix setting alpha state effect draw code outside the function.
- [Draw line] Fix higher segment rendering error.
- [Draw Text] Fix error when loading font with empty char glyph.
- [Custom Panel Editor] Fix IO redirect can't remove the last item.
- [Scatter] Fix alpha not apply when using sampler surface.
- [Repeat] Fix dynasurf not rendering.
- [Shine] Fix mask only work in binary mode.
- [Dotted] Fix error with small spacing.
- [Nine Slice] Fix dimension gizmo apply value in the wrong unit.
- [Armature Pose] Fix bone require focus to detect mouse hover.
- [MK Jigsaw] Fix error when previewing node in rectangle shape.
- [Mesh Warp] Fix new control points created at [0,0].
- [MK Cable] Fix node initialize with empty output.
- [MK Cable] Fix rendering error when using swing.
- [Canvas] Fix using tools that activate magic selector cause magic selector tool to stuck.
- [Surface Extrude 3D] Fix error when non-square inputs.
- [Tunnel Out] Fix junction draw in the wrong place in minimized view.
- Fix freeze when duplicating some nodes.
- [Spherize] Fix oversampling not applying.
- [Tile] Fix incorrect output when shifting with pattern.
Fix duplicated 2D preview.
- [Action Editor] Fix adding action not automatically update action list.
- [Composite] Fix "Largest Surface" type ignore the last surface.
- [Group] Fix incorrect connection when ungrouping a group.
- [Group] Fix crash when trying to group nodes with multiple connections to the same junction.
- [Canvas] Fix transparent color got blended with drawing brush.
- [Display Image] Fix dragging node with 'Smooth transform' cause node to lag behind.
- [Fold Noise] Fix level value apply incorrectly.
- [Hex/Tri Grid] Fix offsetted texture sample.
- [Stagger] Fix node auto-clear old surface.
- Fix dynamic inputs node not refresh junction visibility when connected.
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