1.21.10 beta
Interface
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[noparse][Menu Panel > Panels] Add option to create new compound dialog from workspace.[/noparse]
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[noparse][Mac[ Change default key bind for command palette to Cmd+Shift+Space.[/noparse]
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[noparse][Mac] Lua now works on MacOS (Lua nodes, custom addons.)[/noparse]
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[noparse][Animation Dopesheet] Double click on keyframe with driver now open driver dialog.[/noparse]
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[noparse][Command Palette] Command history now saved between session.[/noparse]
Node
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All node with uv input now apply uv alpha to the output.
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Generator nodes with level property now separate level in and out values.
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[noparse][Canvas] Add the ability to save canvas panel layout.[/noparse]
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[noparse][Image Grid] Add origin corner control.[/noparse]
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[noparse][Path Builder] Add dynamic inputs.[/noparse]
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[noparse][Path Sample] Add path index selector.[/noparse]
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[noparse][Delay] Add custom array index control (for using inside loop.)[/noparse]
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[noparse][Cellular Noise] Add gap for Cell type.[/noparse]
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[noparse][Smear] Add Depth pass output.[/noparse]
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[noparse][Random] Add round to integer toggle.[/noparse]
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[noparse][Draw Shape 3D] Add anchor property.[/noparse]
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[noparse][Draw Shape 3D] Add toggle to apply surface array to each faces instead of spread to multiple outputs.[/noparse]
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[noparse][Canvas] [Mac] Move exit button to the left.[/noparse]
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[noparse][Canvas] Dimension value is now a simple vec2 to prevent content reset when changing project dimension.[/noparse]
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[noparse][Separate Shape] Add option to override texture with another surface.[/noparse]
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[noparse][Extra Voronoi] Add tiling option for triangle pattern.[/noparse]
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[noparse][MK Rain] Result now tiled on X axis by default.[/noparse]
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[noparse][Pixel Expand] Add linear mode.[/noparse]
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[noparse][Emboss] Add oversample setting.[/noparse]
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[noparse][Wave Path] Add option to apply wave to path weight.[/noparse]
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[noparse][Wave Path] Add fixed direction type.[/noparse]
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[noparse][Warp] Add text overlay when hovering on input.[/noparse]
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[noparse][Draw Ribbon] Add ribbon position control.[/noparse]
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[noparse][MK Cable] Add swing phase control.[/noparse]
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[noparse][Fold Noise] Add detail control.[/noparse]
Bugs
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[noparse][Mac] Fix windows dragging inverted in Y axis.[/noparse]
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[noparse][Mac] Fix dialog dragging, resizing half the speed.[/noparse]
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[noparse][Mac] Hotkey inside textbox now use command key.[/noparse]
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[noparse][Linux/Mac] Fix RigidSim not working.[/noparse]
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[noparse][Menu Panel] Adjust the panel appearance on Mac.[/noparse]
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[noparse][Graph Panel] Fix selection box shows up when double click on the inline group.[/noparse]
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[noparse][Preview Panel] Fix editing area in relative unit + non spanning type not apply unit properly.[/noparse]
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[noparse][TextArea] Fix cursor move to the wrong place vertically.[/noparse]
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[noparse][Menu Editor] Fix crash when displaying node items.[/noparse]
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[noparse][Menu Editor] Fix crash when renaming submenu.[/noparse]
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[noparse][Command Palette] Fix crash again?.[/noparse]
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Fix low precision issue in several generators.
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Fix node editwidget not update when required input is not connected.
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Fix some gradient sampling loop early.
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Fix driver not animating on created.
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[noparse][Array Processor] Fix outputting atlas causes error.[/noparse]
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[noparse][Animation Dopesheet] Fix animator summary drawn with offsetted Y position.[/noparse]
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[noparse][Graph Panel] Fix context navigator draw under the toolbar.[/noparse]
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[noparse][Draw Line 2 Points] Fix error when using gradient shift.[/noparse]
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[noparse][Canvas Color Selector Panel] Fix color selector box not applying color.[/noparse]
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[noparse][Canvas Panel] Fix color panel calculate height incorrectly.[/noparse]
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[noparse][MK Fall] Fix error when changing area type.[/noparse]
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[noparse][MK Fall] Fix circle area shape only spawn on border.[/noparse]
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[noparse][Path] Fix error popup when using arc tool.[/noparse]
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[noparse][Path] Fix anchor disappear when clicking on dummy input.[/noparse]
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[noparse][Anisotropic noise] Fix high [/noparse]
[u]Y Amount[/u]value create black bands. -
[noparse][Directional Blur] Fix error when using smooth blur on mapped strength, direction.[/noparse]
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