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Меню

1.22 Stable

Interface

  • Add extra attempt when the program failed to unzip resource files.

  • In Multi-Windows mode, dialog now created as part of the main window until it got dragged outside the window area.

  • [noparse][Animation Dopesheet] View context, settings now saved per project.[/noparse]

  • [noparse][Animation Dopesheet] Add more display settings.[/noparse]

  • [noparse][Graph Panel] Add pin node system to easily access important nodes from anywhere.[/noparse]

  • [noparse][Graph Panel] Delete node now works with node chord activated.[/noparse]

  • [noparse][Preview Panel] Improve area editor when area size become small.[/noparse]

  • [noparse][Checkbox] Add preference option to hide checkbox label.[/noparse]

  • [noparse][TextArea] Multi-line text area now resizable.[/noparse]

  • [noparse][Add Node] Add category icon.[/noparse]

  • [noparse][ScrollPane] Add shift+click to scroll directly to mouse position.[/noparse]

  • [noparse][Menu Panel] Add lock panel option.[/noparse]

  • [noparse][Menu Panel] Add Command Palette button.[/noparse]

  • [noparse][Menu Panel] Add Context menu for controlling buttons visibility.[/noparse]

  • Remove accent highlight in active tab.

  • Add dialog resize corner visual (for MacOS where diagonal resize cursor not show up).

  • Add Toolbar panel.

Node

  • New Array Cumulative node.

  • New Path Redistribute node.

  • New Channel Swizzle node.

  • [noparse][Canvas] Add active tool tooltips.[/noparse]

  • [noparse][Canvas] Add Alt key for color picking.[/noparse]

  • [noparse][Canvas] Add background.[/noparse]

  • [noparse][Curve] Add Dynamic range control.[/noparse]

  • [noparse][Draw Gradient] Add edit tools.[/noparse]

  • [noparse][Draw Line] Add segment pos-processing options.[/noparse]

  • [noparse][Draw Ribbon] Add shift property.[/noparse]

  • [noparse][FFT] Add Blackman Preprocess function.[/noparse]

  • [noparse][FFT] Improve performance.[/noparse]

  • [noparse][Flip] Add mask, channel.[/noparse]

  • [noparse][Fur] Add option to remove background.[/noparse]

  • [noparse][Fur] Add oversample setting.[/noparse]

  • [noparse][Fur] Add randomness, overlap fur control.[/noparse]

  • [noparse][Fur] Color is now gradient for setting random color per fur.[/noparse]

  • [noparse][MK Rain] Tiling is now togglable.[/noparse]

  • [noparse][MK Wireframe] Add loop control.[/noparse]

  • [noparse][Path Spiral] Add more weight control..[/noparse]

  • [noparse][Path Spiral] Add uniform direction similar to wave path.[/noparse]

  • [noparse][Path Weight Adjust] Add Direction type.[/noparse]

  • [noparse][Path Weight Adjust] Add override mode.[/noparse]

  • [noparse][Path] "Edit Control point" tool now won't trigger segment editing.[/noparse]

  • [noparse][Pixel Math] Add color Operand type.[/noparse]

  • [noparse][Posterize] Add HSV color space.[/noparse]

  • [noparse][Repeat] Add animation settings.[/noparse]

  • [noparse][Set Material] Add randomize selection.[/noparse]

  • [noparse][Set Material] Now support setting material in scene object.[/noparse]

  • [noparse][Smoothen Path] Add loop option.[/noparse]

  • [noparse][txt, json, csv, xml File Out] Add custom extension setting.[/noparse]

  • [noparse][Wrap] Area now relative to original surface, not output surface.[/noparse]

Bugs

  • [noparse][Pie Menu] Fix some menu icon not displaying.[/noparse]

  • [noparse][Splash] Fix crash when switching from Steam build to Itch.io build.[/noparse]

  • [noparse][Animation Dopesheet] Fix sidebar can't be scrolled.[/noparse]

  • [noparse][VectorBox] Deactivated point array display is now collapsible.[/noparse]

  • [noparse][RotatorBox] Fix active border not drawn properly.[/noparse]

  • Fix window title not update when closing file.

  • [noparse][Color Button] Fix crash when toggling button inside dialog box.[/noparse]

  • [noparse][Inspector Panel] Fix output vector not show its value.[/noparse]

  • [noparse][Panel] Switching tab now auto-focus on the content.[/noparse]

  • [noparse][Mac] Fix arrow key write invisible character to textbox.[/noparse]

  • Error during saving now won't delete save file.

  • Node connected from deactivated node now considered render leaf.

  • Fix deleting group not remove error notification inside.

  • [noparse][Linux] Fix freeze when importing non .png image.[/noparse]

  • [noparse][3D Instancer, 3D Particle] Fix node not working on MacOS.[/noparse]

  • [noparse][Bloom] Fix color depth setting not applying.[/noparse]

  • [noparse][Canvas Editor > Brush] Fix crash when trying to draw line without defining the first point.[/noparse]

  • [noparse][Canvas Editor > Ellipse Tool] Fix drawn shape use low-poly and does not respect sides setting.[/noparse]

  • [noparse][Canvas Editor > Polygon Tool] Fix right click to cancel not clear the preview.[/noparse]

  • [noparse][Draw Line] Fix loop path not connect properly.[/noparse]

  • [noparse][Group] Fix animated input not update on frame.[/noparse]

  • [noparse][Line] Fix wiggle not use wiggle seed property.[/noparse]

  • [noparse][Loop, Feedback] Fix crash when create the node directly from add node dialog.[/noparse]

  • [noparse][Loop] Fix crash when connecting value to loop amount.[/noparse]

  • [noparse][Loop] Static group now won't update every frame.[/noparse]

  • [noparse][MK Rain] Fix rain did not cover the whole surface.[/noparse]

  • [noparse][MK Rain] Fix tiling not work on snow, surface type.[/noparse]

  • [noparse][Particle] Fix "Rotate by Direction" not work with path follow, wiggles.[/noparse]

  • [noparse][Path Builder] Fix point tool not working.[/noparse]

  • [noparse][Path] Fix error when using draw tool when a path already existed.[/noparse]

  • [noparse][PB Draw] Fix error when loading files made before 1.20.[/noparse]

  • [noparse][PB Mirror, Polar] Fix error when node appear outside PB context.[/noparse]

  • [noparse][Pin] Fix consecutive pins cause incorrect surface to vec2 conversion.[/noparse]

  • [noparse][RigidSim Fracture] Fix crash when disconnecting surface with object already spawned.[/noparse]

  • [noparse][Vec2] Fix Gizmo scale not applying.[/noparse]

  • [noparse][Warp] Fix error popup when no surface connected.[/noparse]

  • Fix crash when trying to connect meta junction from an instanced node, group.

  • Loading [u]preview_channel[/u] data now use node default instead of 0.

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