1.22 Stable
Interface
-
Add extra attempt when the program failed to unzip resource files.
-
In Multi-Windows mode, dialog now created as part of the main window until it got dragged outside the window area.
-
[noparse][Animation Dopesheet] View context, settings now saved per project.[/noparse]
-
[noparse][Animation Dopesheet] Add more display settings.[/noparse]
-
[noparse][Graph Panel] Add pin node system to easily access important nodes from anywhere.[/noparse]
-
[noparse][Graph Panel] Delete node now works with node chord activated.[/noparse]
-
[noparse][Preview Panel] Improve area editor when area size become small.[/noparse]
-
[noparse][Checkbox] Add preference option to hide checkbox label.[/noparse]
-
[noparse][TextArea] Multi-line text area now resizable.[/noparse]
-
[noparse][Add Node] Add category icon.[/noparse]
-
[noparse][ScrollPane] Add shift+click to scroll directly to mouse position.[/noparse]
-
[noparse][Menu Panel] Add lock panel option.[/noparse]
-
[noparse][Menu Panel] Add Command Palette button.[/noparse]
-
[noparse][Menu Panel] Add Context menu for controlling buttons visibility.[/noparse]
-
Remove accent highlight in active tab.
-
Add dialog resize corner visual (for MacOS where diagonal resize cursor not show up).
-
Add Toolbar panel.
Node
-
New Array Cumulative node.
-
New Path Redistribute node.
-
New Channel Swizzle node.
-
[noparse][Canvas] Add active tool tooltips.[/noparse]
-
[noparse][Canvas] Add Alt key for color picking.[/noparse]
-
[noparse][Canvas] Add background.[/noparse]
-
[noparse][Curve] Add Dynamic range control.[/noparse]
-
[noparse][Draw Gradient] Add edit tools.[/noparse]
-
[noparse][Draw Line] Add segment pos-processing options.[/noparse]
-
[noparse][Draw Ribbon] Add shift property.[/noparse]
-
[noparse][FFT] Add Blackman Preprocess function.[/noparse]
-
[noparse][FFT] Improve performance.[/noparse]
-
[noparse][Flip] Add mask, channel.[/noparse]
-
[noparse][Fur] Add option to remove background.[/noparse]
-
[noparse][Fur] Add oversample setting.[/noparse]
-
[noparse][Fur] Add randomness, overlap fur control.[/noparse]
-
[noparse][Fur] Color is now gradient for setting random color per fur.[/noparse]
-
[noparse][MK Rain] Tiling is now togglable.[/noparse]
-
[noparse][MK Wireframe] Add loop control.[/noparse]
-
[noparse][Path Spiral] Add more weight control..[/noparse]
-
[noparse][Path Spiral] Add uniform direction similar to wave path.[/noparse]
-
[noparse][Path Weight Adjust] Add Direction type.[/noparse]
-
[noparse][Path Weight Adjust] Add override mode.[/noparse]
-
[noparse][Path] "Edit Control point" tool now won't trigger segment editing.[/noparse]
-
[noparse][Pixel Math] Add color Operand type.[/noparse]
-
[noparse][Posterize] Add HSV color space.[/noparse]
-
[noparse][Repeat] Add animation settings.[/noparse]
-
[noparse][Set Material] Add randomize selection.[/noparse]
-
[noparse][Set Material] Now support setting material in scene object.[/noparse]
-
[noparse][Smoothen Path] Add loop option.[/noparse]
-
[noparse][txt, json, csv, xml File Out] Add custom extension setting.[/noparse]
-
[noparse][Wrap] Area now relative to original surface, not output surface.[/noparse]
Bugs
-
[noparse][Pie Menu] Fix some menu icon not displaying.[/noparse]
-
[noparse][Splash] Fix crash when switching from Steam build to Itch.io build.[/noparse]
-
[noparse][Animation Dopesheet] Fix sidebar can't be scrolled.[/noparse]
-
[noparse][VectorBox] Deactivated point array display is now collapsible.[/noparse]
-
[noparse][RotatorBox] Fix active border not drawn properly.[/noparse]
-
Fix window title not update when closing file.
-
[noparse][Color Button] Fix crash when toggling button inside dialog box.[/noparse]
-
[noparse][Inspector Panel] Fix output vector not show its value.[/noparse]
-
[noparse][Panel] Switching tab now auto-focus on the content.[/noparse]
-
[noparse][Mac] Fix arrow key write invisible character to textbox.[/noparse]
-
Error during saving now won't delete save file.
-
Node connected from deactivated node now considered render leaf.
-
Fix deleting group not remove error notification inside.
-
[noparse][Linux] Fix freeze when importing non .png image.[/noparse]
-
[noparse][3D Instancer, 3D Particle] Fix node not working on MacOS.[/noparse]
-
[noparse][Bloom] Fix color depth setting not applying.[/noparse]
-
[noparse][Canvas Editor > Brush] Fix crash when trying to draw line without defining the first point.[/noparse]
-
[noparse][Canvas Editor > Ellipse Tool] Fix drawn shape use low-poly and does not respect sides setting.[/noparse]
-
[noparse][Canvas Editor > Polygon Tool] Fix right click to cancel not clear the preview.[/noparse]
-
[noparse][Draw Line] Fix loop path not connect properly.[/noparse]
-
[noparse][Group] Fix animated input not update on frame.[/noparse]
-
[noparse][Line] Fix wiggle not use wiggle seed property.[/noparse]
-
[noparse][Loop, Feedback] Fix crash when create the node directly from add node dialog.[/noparse]
-
[noparse][Loop] Fix crash when connecting value to loop amount.[/noparse]
-
[noparse][Loop] Static group now won't update every frame.[/noparse]
-
[noparse][MK Rain] Fix rain did not cover the whole surface.[/noparse]
-
[noparse][MK Rain] Fix tiling not work on snow, surface type.[/noparse]
-
[noparse][Particle] Fix "Rotate by Direction" not work with path follow, wiggles.[/noparse]
-
[noparse][Path Builder] Fix point tool not working.[/noparse]
-
[noparse][Path] Fix error when using draw tool when a path already existed.[/noparse]
-
[noparse][PB Draw] Fix error when loading files made before 1.20.[/noparse]
-
[noparse][PB Mirror, Polar] Fix error when node appear outside PB context.[/noparse]
-
[noparse][Pin] Fix consecutive pins cause incorrect surface to vec2 conversion.[/noparse]
-
[noparse][RigidSim Fracture] Fix crash when disconnecting surface with object already spawned.[/noparse]
-
[noparse][Vec2] Fix Gizmo scale not applying.[/noparse]
-
[noparse][Warp] Fix error popup when no surface connected.[/noparse]
-
Fix crash when trying to connect meta junction from an instanced node, group.
-
Loading
[u]preview_channel[/u]data now use node default instead of 0.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.