1.21.9.2 patch
- [noparse][MacOS] Fix crash on initial launch on Steam.[/noparse]
Interface
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Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes).
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Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.).
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Add preference option to disable loading graph, preview panel settings.
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[noparse][Graph, Preview panel] Panning, zooming with middle click now works with gesture mode on.[/noparse]
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[noparse][Menu Panel] Remove Fullscreen button and menu items (use MacOS built-in zoom button for fullscreen feature).[/noparse]
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[noparse][Command Palette] Add all missing preferences topics.[/noparse]
Node
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Path name now support parent directory operator "../"
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[noparse][Cache] Disable "Serialize data" will also stop node from storing cache data to save file.[/noparse]
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[noparse][MK Cables] Double the swing speed to make every integer frequency results in perfect loop instead of every multiples of 2.[/noparse]
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[noparse][Reverse] Add cache tooltip.[/noparse]
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[noparse][Normal] Add mix control.[/noparse]
Bugs
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[noparse][Linux] Fix file selector not show up on Steam build.[/noparse]
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[noparse][Mac] Fix mouse wheel not working.[/noparse]
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[noparse][Mac] Fix dialog box cannot be moved.[/noparse]
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Fix oklab gradient interpolation glitch.
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Fix crash when grouping nodes with multiple outputs.
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Fix clicking exit button multiple times create multiple save confirmation dialog.
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Fix scroll item expands infinitely when using theme with dialog padding > 0.
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[noparse][Preference] Update keyboard layout to match MacOS keyboards.[/noparse]
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[noparse][TextBox] Fix slider visualizer stay on screen when textbox get removed while sliding.[/noparse]
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[noparse][TextArea] Fix enter key too sensitive.[/noparse]
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[noparse][TextArea] Fix moving cursor vertically places cursor in the wrong position.[/noparse]
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[noparse][Font Selector Box] Fix dialog not responding to mouse in multi-windows mode.[/noparse]
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[noparse][Palette] Fix crash when setting palette from context menu.[/noparse]
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[noparse][MacOS] Fix hotkey inside toolbox render incorrectly.[/noparse]
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[noparse][MacOS] Change default close project hotkey to Command+W.[/noparse]
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Initializing Lua on unsupported device now shows warning instead of crash.
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Add checks for preventing loading array data to value with 'rejectArray' tag.
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Fix struct output cause software to slowdown.
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Fix dimension loading error on older project.
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Fix default value loading error on some array value.
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Fix error when animating mappable values.
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[noparse][ASE File In] Fix file read twice on load.[/noparse]
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[noparse][Canvas] Fix crash when trying to open palette dialog when the dialog is already opened.[/noparse]
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[noparse][Canvas] Fix Node tool not deleting node when closing the canvas dialog without canceling the tool first.[/noparse]
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[noparse][Canvas] Fix node created by Node tool saved between session.[/noparse]
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[noparse][Mp4] Fix node not working on MacOS.[/noparse]
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[noparse][pSystem Render] Fix error when connecting surface.[/noparse]
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[noparse][Draw Line] Fix "Scale Texture to Length" cause rendering issue even when not using texture.[/noparse]
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[noparse][3D Camera Light] Fix light gizmo show up in render result.[/noparse]
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[noparse][Cast Shadow] Fix incorrect shadow calculation.[/noparse]
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