1.21.7 beta
Interface
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[noparse][Preference] Add "Direct Key Capture" option to use default keyboard input method.[/noparse]
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[noparse][Inspector Panel] Right click on linked icon to disconnect prop.[/noparse]
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[noparse][Inspector Panel] Add "New Globalvar" in globalvar extract menu.[/noparse]
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[noparse][Inspector Panel] Add per property instance override.[/noparse]
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[noparse][Inspector Panel] Add the ability to set default value to attribute.[/noparse]
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[noparse][Inspector Panel] Sections of the same name now collapse independently.[/noparse]
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[noparse][Animation Panel] Add "Selection only" context mode.[/noparse]
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[noparse][Animation Panel] Keyframe summary now highlight keyframes of the selected node.[/noparse]
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[noparse][Animation Panel] Add click & drag for keyframe addition.[/noparse]
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[noparse][Animation Panel] Play, Resume now reset play direction.[/noparse]
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[noparse][Text Box] Now ignore keyboard input while sliding.[/noparse]
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[noparse][Driver Panel] Add reset to default button.[/noparse]
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[noparse][Custom Panel] Junction lister now filtered to only show valid junctions.[/noparse]
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[noparse][Preset Panel] Add "Replace only thumbnail" in context menu.[/noparse]
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[noparse][Preset Panel] Add option to make preset shows up in add node dialog without searching node name.[/noparse]
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[noparse][Add Node] Preset search result now use preset icon.[/noparse]
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[noparse][Key Displayer Addon] Add position, display settings.[/noparse]
Node
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New Scratch Noise node.
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New Emboss node.
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New Mirror Path node.
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New MK Drip node.
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New MK Cloud node.
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New MK GodRay node.
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New Curve Fn node.
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New Flip Surface Collider node.
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Improve keyframe interpolation performance.
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Dimension value now always store unit.
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Add node-level instancing.
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Improve animation performance.
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[noparse][Feedback / Loop] Now use separate nodes for input and output.[/noparse]
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[noparse][2D Extrude] Setting "Draw Original" to false will now won't leave original pixel transparent.[/noparse]
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[noparse][2D Extrude] Add depth ordering property.[/noparse]
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[noparse][2D Extrude] Add highlight intensity control.[/noparse]
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[noparse][2D Extrude] Add Extrude only/ Face only outputs.[/noparse]
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[noparse][Vignette] Add render color property.[/noparse]
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[noparse][Blobify] Add inverted option.[/noparse]
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[noparse][Outline] Add Blend mode for blend original.[/noparse]
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[noparse] Add Color per Frame property.[/noparse]
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[noparse][Shadow] Add option to delete original surface from shadow output.[/noparse]
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[noparse][Canvas] Improve Pixel-Perfect brush quality.[/noparse]
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[noparse][Canvas] Add brush border when resizing.[/noparse]
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[noparse][Canvas] Mirror position is now adjustable.[/noparse]
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[noparse][Canvas] Mirror now won't automatically adjust to selection area.[/noparse]
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[noparse][Canvas] Add shift for square selection shape.[/noparse]
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[noparse][Repeat] Add circular patten aspect ratio, angle.[/noparse]
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[noparse][Repeat] Add option to offset position by part origin.[/noparse]
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[noparse][Warp] Add area control, reset to area button.[/noparse]
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[noparse][Scatter] Add manual points rotation/scale control.[/noparse]
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[noparse][Normal Light] Remove range control from sun type.[/noparse]
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[noparse][Normal Light] Now work without normal map connected.[/noparse]
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[noparse][Draw Shape] Gizmo now rotate with shape.[/noparse]
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[noparse][3D Camera] Remove 'Front Edge' type.[/noparse]
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[noparse][3D Camera] Wireframe mode now output depth.[/noparse]
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[noparse][Blend Depth] Add depth blend mode.[/noparse]
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[noparse][Smear] Add interpolation setting.[/noparse]
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[noparse][Draw Shape] Add UV output.[/noparse]
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[noparse][MK Grass] Add surface shape type.[/noparse]
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[noparse][Composite] Add preview highlight when hovering on property, layer.[/noparse]
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[noparse][Flood Fill] Add Fill Mask output.[/noparse]
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[noparse][Flood Fill] Add Fill Background properties.[/noparse]
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[noparse][Flood Fill] Add Channel control property.[/noparse]
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[noparse][Flood Fill] Add path and mask fill mode.[/noparse]
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[noparse][Flood Fill] Add invert option.[/noparse]
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[noparse][Posterize] Add mask inputs.[/noparse]
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[noparse][Draw Text] Add Background input.[/noparse]
Bugs
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[noparse][Add Node Dialog] Adding node with mouse click now create node at mouse location instead of the right-click position.[/noparse]
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[noparse][Preview Panel] Fix nested path not receive input.[/noparse]
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[noparse][Preview Panel] Fix selection active when resizing minimap.[/noparse]
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[noparse][Preview Panel] Minimap now hide in 3d mode.[/noparse]
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[noparse][Preview Panel] Array index textbox now clamped.[/noparse]
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[noparse][Preview Panel] Fix offsetted scale gizmo in transform gizmo.[/noparse]
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[noparse][Preview Panel] Fix crash when setting pixel grid color.[/noparse]
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[noparse][Preview Panel] Fix incorrect array selector interactable area.[/noparse]
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[noparse][Preview Panel] Array selector now stop selection.[/noparse]
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[noparse][Preview Panel] Fix error when right click on tool area.[/noparse]
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[noparse][Graph Panel] Fix crash on quick array.[/noparse]
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[noparse][Graph Panel] Fix extra input padding when collapsing node with dynamic inputs.[/noparse]
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[noparse][Animation Panel] Fix alt+drag to duplicate key sync easing.[/noparse]
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[noparse][Inspector Panel] Fix potential error when on section.[/noparse]
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[noparse][Custom Panel] Fix non-number binding issues.[/noparse]
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[noparse][File text input] Fix double activation.[/noparse]
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[noparse][pSystem Transform] Change scale behavior in non-accumulating mode.[/noparse]
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[noparse][pSystem Render] Cache now auto-clear when adjust dimension.[/noparse]
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Fix error when animating global variable.
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Fix loading gradient with opacity apply as solid color.
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[noparse][Tile] Fix node not rendering on Linux.[/noparse]
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[noparse][3D Instancer] Fix memory leak on rendering.[/noparse]
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[noparse][Draw Shape] Fix rotation hotkey not working.[/noparse]
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[noparse][3D Light] Fix gizmo not rendering.[/noparse]
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[noparse][Simplex Noise Cube] Fix seed value not working.[/noparse]
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[noparse][Separate] Fix error when no mask data.[/noparse]
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[noparse][Cristal Noise] Fix level apply incorrectly.[/noparse]
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[noparse][Particle] Fix line render type not loop correctly.[/noparse]
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[noparse][Dither] Fix exact color match drawn with full alpha.[/noparse]
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[noparse][Blend] Fix bg not fill to custom dimension if no foreground provided.[/noparse]
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[noparse][Blend] Fix relative unit not use custom dimension.[/noparse]
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[noparse][Export] Final dimension preview with surface array will show dimension of the first surface in the array.[/noparse]
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[noparse][Normal Light] Fix sun type not rendering.[/noparse]
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[noparse][Revolve Path] Fix U coordinate goes above 1 causing texture to wrap more than once.[/noparse]
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[noparse][Canvas] Fix error when apply node.[/noparse]
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[noparse][MK Delay Machine] Fix position value doesn't do anything.[/noparse]
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[noparse][Repeat] Fix animator surface selector not working.[/noparse]
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[noparse][MK Rain] Fix invisible texture input.[/noparse]
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Remove grid bypass.
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