Новости AETHUS
Объявления разработчиков, обновления и обсуждения.
Hotfix #10/11 (09/03/26)
Critical Fixes Fixed a progression blocker edge case with the Facility Rho teleporter where the power would not be on after restoring it. Fixed the possibility for breaking progression in Omega by skipping ahead in one…
Читать и обсудить →Hotfix #9 (08/03/26)
Dew Catcher no longer requires Scrap to construct. Increased the market value of Oxygen Dome Mk. II. Reduced the backup save maximum saves amount to 5 from 10 to save disk space. Reduced the chance of weird states in Mu/…
Читать и обсудить →Hotfix #8 (08/03/26)
If you have any dialogue or task blocker issues after this hotfix, please contact me! <3 They should be fixed now though! Anyone with blocked progression from before this fix, please contact me and I will fix it for yo…
Читать и обсудить →Hotfix #7 (08/03/26)
Made the EMP Charge undroppable to prevent throwing it away in confusion about how to use it. Removed the throwable items radius display if item quantity is zero. Clarified the 'cannot build here' tooltip to 'cannot buil…
Читать и обсудить →Hotfix #6 (08/03/26)
Attempting to fix progression bugs caused by dialogue not playing. **If you still experience this, it would help SO much if you ping me straight away on the Discord!** Increased the chance of Oxite drops from Kaloxite…
Читать и обсудить →Hotfix #5 (07/03/26)
Fixed an edge case where the player might not unlock the Trade Node if they don't have Silica in the inventory after transitioning from a demo save. Improved task tracking and wording of GOING UNDERGROUND quests. Adjuste…
Читать и обсудить →Hotfix #4 (07/03/26)
Moved the cargo drone in the clifftop hab to be more visible (for new players). Adjusted the cliff elevator so that players should no longer be able to die during the transition and have their items unreachable.…
Читать и обсудить →Hotfix #3 (07/03/26)
Fixed oxygen domes not working! (that's the last time I do a hotfix on no sleep...) Fixed hovering the journal reminder icon on level transition causing the journal to open and close on any subsequent LMB use. Thank you…
Читать и обсудить →Hotfix #2 (06/03/26)
Added the ability to set UI Scaling sliders to 0 to remove that particular UI element. Added a small note about overlapping UI to UI scaling options. Removed Oxygen Poisoning debuff. Thank you all for an amazing launch …
Читать и обсудить →Hotfix #1 (06/03/26)
Added a 'no known recipes' explainer to the Refining UI if player unlocks certain refiners before they unlock the recipes. Makeshift hab now takes 5 building material to construct (and no scrap) so the player can't hardl…
Читать и обсудить →👩🚀⛏️ AETHUS is OUT NOW!
**Hello, Pioneers! ** Three years of solodev is over. **AETHUS is out now!** Check out the Launch Trailer below! AETHUS* is **available now** on Steam and the Humble Store at a special discounted launch price of** $15…
Читать и обсудить →AETHUS Launch Pricing, Editions, Bundles and FAQs
**Hello, Pioneers! ** It feels a bit crazy to say, but we're just *one week* from launch... so it's time to talk about a few important topics! Before we do though, if you've not played the ***AETHUS***** Demo** yet... …
Читать и обсудить →Demo Patch #1 Now Live!
**Hello, Pioneers! ** **Firstly, a huge welcome to all the thousands of new players who've found the game through Next Fest!** If you're new here, I'm Alex, the solo-developer of AETHUS! * Thanks so much to everyone w…
Читать и обсудить →The brand-new AETHUS Demo is live!
**Hello, Pioneers! ** **The *AETHUS* Demo is now live as part of Steam Next Fest!** If you're new here, welcome! I'm **Alex, the solo-developer of AETHUS.** I've been working on the game for coming up on three years, …
Читать и обсудить →The AETHUS Demo launches February 23rd as part of Next Fest!
**Hello, Pioneers! ** Just a heads-up that the *AETHUS* demo will launch on **February 23rd** as part of Steam Next Fest! Experience the first hour or so of content** (no demo time limit) as you begin to establish your…
Читать и обсудить →AETHUS launches straight into v1.0 on March 6th!
***A mysterious corporate mining claim. An engineer on the brink of burnout. The chance for a fresh start, to build something of your own...*** **Hello, Pioneers! ** I can't quite believe it, but AETHUS launches on Ste…
Читать и обсудить →Gameplay Deep Dive #2 - Building Mechanics
**Happy New Year, Pioneers!** **I hope that 2026 brings you health and happiness!** Gameplay Deep Dive #2 I'm pleased to present the second AETHUS Gameplay Deep Dive - Building Mechanics** Join me as I walk you throu…
Читать и обсудить →AETHUS joins the Indiecember Games Show 2025!
**Hello again, Pioneers! ** I'm delighted to announce that AETHUS is featured in PirateSoftware's new indie festival, Indiecember!** I'm super excited to be joining the lineup of awesome games featured so far, every da…
Читать и обсудить →AETHUS passes 20,000 wishlists!
**Hello again, Pioneers! ** When I started making this game, I felt like I had the **potential for something special**, and that if I put my **heart and soul** into making it a reality, it could become a proper, success…
Читать и обсудить →AETHUS joins SXSW Sydney 2025!
**Hello again, Pioneers! ** I'm very proud to say that AETHUS was picked for the Official Selection at SXSW Sydney this year!** The game will have a **physi…
Читать и обсудить →