Новости AETHUS
Объявления разработчиков, обновления и обсуждения.
Announcing 'Tidy Up the Town'!
**Hi folks! It's been a wee while!** I'm really excited to announce my second title - ***Tidy Up the Town!*** It's a **cozy, no-pressure sorting/tidy-up game** set in a medieval market town. You're…
Читать и обсудить →Version 1.036 (23/06/26)
Version 1.036 - 23/06/26 - 16:35 BST Fixes Fixed some comically large drill bits. Disabled the ability to queue up Stub Memories to avoid them double playing accidentally. Added a fail-safe check for the Reactor Fuel R…
Читать и обсудить →Gamepad Support now available with Patch 1.035!
**Hello, Pioneers!** **Patch 1.035 is live now,** bringing **official gamepad support** to *AETHUS*! With the game going on sale for the next two weeks as of **tomorrow** **6PM BST (10AM PST)**, **there's never been a …
Читать и обсудить →Version 1.029 (08/05/26)
Version 1.029 - 08/05/26 - 14:50 BST New Features Added a new 'Resources' Game Modifier to the New Game screen and the Settings menu, which allows for adjusting resource drop rates higher or lower than standard. Impro…
Читать и обсудить →Version 1.028 (01/05/26)
Version 1.028 - 01/05/26 - 15:00 BST I had a nasty hardware failure last weekend so a lot of this week was lost to getting that sorted... I think we're all good now, though!** New Features Objects in the world that ar…
Читать и обсудить →Version 1.027 (24/04/26)
Version 1.027 - 24/04/26 - 15:45 BST New Features Added a new panel to the Settings menu to enable/disable seasonal events and reset their progress. The Spring Event can now be enabled at any time (once the player has …
Читать и обсудить →Version 1.026 (22/04/26)
Version 1.026 - 22/04/26 - 11:55 BST More building improvements! Storage snapping has been requested for a while, so I'm very pleased to get it to you! Keep the suggestions and feedback coming :)** New Features Storag…
Читать и обсудить →Version 1.025 (Snapping Improvements) + Earth Appreciation Festival
**Hello, Pioneers!** **Patch 1.025 is live now,** bringing **improvements to the snapping system** in Build Mode, which should make things smoother and allow you to create more flexible Outpost designs! Full patch notes…
Читать и обсудить →Version 1.022 (11/04/26)
Version 1.022 - 11/04/26 - 18:00 GMT I hope you all had a nice Easter break!** Some nice fixes in this one alongside a much-requested new QOL option and a significant balancing-related feature that should help anyone w…
Читать и обсудить →Version 1.021 (31/03/26)
Version 1.021 - 31/03/26 - 15:15 GMT Final wee set of fixes and improvements before I head off for some downtime!** As mentioned, from tomorrow I'll be travelling to spend some time with family and rest a bit for the f…
Читать и обсудить →Spring Patch & Event now live!
**Hello, Pioneers! ** Spring is here, the weather is improving, and we're now three weeks from launch! Spring Fling Event I wanted to do a lit…
Читать и обсудить →Version 1.019 (24/03/26)
Version 1.019 - 24/03/26 - 09:20 GMT I'm a bit under the weather so I'm pushing the latest bugfixes and will be back to more significant changes tomorrow for later in the week! Improvements Added the ability to move t…
Читать и обсудить →Version 1.018 (20/03/26)
Version 1.018 - 20/03/26 - 16:00 GMT New Features Added a count of how many of an item the player has in storage within their Outpost, in the item's tooltip when hovered. Added a new Settings option to auto-open the cr…
Читать и обсудить →Version 1.017 (17/03/26)
Version 1.017 - 17/03/26 - 16:45 GMT Ok, sorry, I lied... Another patch for you. But it has some good stuff! The next one really should be on Thursday or Friday now!** New Features Constructions will no longer snap on…
Читать и обсудить →Version 1.016 (16/03/26)
Version 1.016 - 16/03/26 - 17:40 GMT This is the first of the new-cadence patches! Expect the next one on Wednesday, and then probably another on Friday!** New Features Added a DX12 launch option to Steam when the gam…
Читать и обсудить →AETHUS - One week on from launch!
**Hello, Pioneers! ** 7 Days post-launch, how are things going, you ask? *(Spoiler alert: Very Well)* Future Secured Folks. **I can barely put…
Читать и обсудить →Hotfix #15 (12/03/26)
Hotfix #15 - 12/03/26 - 17:40 GMT Bit of a smaller one today, the backup save system rework took a fair time, but you will see a much smaller saves folder going forward so I wanted to prioritise this one!** Improvemen…
Читать и обсудить →Hotfix #14 (11/02/26)
Hotfix #14 - 11/03/26 - 17:30 GMT Improvements Alt and Tab keys no longer trigger skip cutscene behaviour. Removed extra debug logging in save game files required to fix earlier issues (now resolved) in order to lower …
Читать и обсудить →Hotfix #13 (10/03/26)
Patching Moving Forward Now that all critical bugs are seemingly resolved (🙏) I'm moving forward with a daily hotfix cadence! Some particularly big changes are **bolded.** Improvements **Significantly reduced the thr…
Читать и обсудить →Hotfix #12 (09/03/26)
Improvements Roland is now more considerate and won't yap at you or sing non-copyrighted songs while you're browsing the market, journal entries, etc. Added a custom error message when trying to place the Crater Climber…
Читать и обсудить →