Update 0.19
The main feature of this update is land monsters. I also made some tools to help me with the development, but they are not in the game.
I'll try to do smaller updates more often now.
Change log:
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Added first land monsters (caterpillars).
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Added process priority option - try setting it higher if you experience lag.
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Added left-handed HUD option - swapping spells on screen to match swapped mouse buttons.
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Missile collision with ground is less strict now, making it easier to shoot over hills etc.
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Repacked some textures to use less memory.
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Improved fluid simulation performance a bit.
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World colors are selected from predefined palettes now instead of being randomly generated.
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Added profiling of various game systems on the performance stats screen.
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