Новости Zero-K
Объявления разработчиков, обновления и обсуждения.
Zero-K v1.9.9.1 - Anti-Air Fix and Opening Tweaks
We've finally solved a minor bug that caused anti-air missiles to sometimes penetrate aircraft. While quite rare, it was causing Vandal to make unfortunate mistakes…
Читать и обсудить →Zero-K v1.9.9.0 - Targeting Terrain
This update solves a few recent issues with ground targeting. The easy fix was for Duck, which was previously able to fire torpedoes out of the sea and onto land. T…
Читать и обсудить →Zero-K v1.9.8.0 - More Metal and Stronger Shieldbots
Back in February we reduced the starting resources and commander income, with the aim of extending the early game slightly. After six months of data and feedback we…
Читать и обсудить →Matchmaking and Terraform Mission Tweaks
This is a small update to the matchmaker and planet Kirdipan - the terraform mission. Kirdipan is a bit fairer with tweaks such as clear Pylon lines, Owls to scout the map, and no underwater units. The 1v1 matchmaker no…
Читать и обсудить →Zero-K v1.9.6.5 - Handicap and Matchmaking Experiment
Income multipliers can now be set for each team under Options to serve as a form of handicap. This is a commonly requested feature for coop games, but to take it a…
Читать и обсудить →Zero-K v1.9.6.0 - Harmony Update
Everything should go just a bit smoother with this update. The AFK detector now has a countdown and disables construction, bringing harmony to teams. A number of un…
Читать и обсудить →Zero-K v1.9.4.1 - Shield, Spider, Hover and Tank
This is the first big balance patch of the year, just in time for the second tournament series of the year. Shieldbots are better early and have more tools in their…
Читать и обсудить →Zero-K v1.9.3.0 - Anti-Bait Update
The big feature in this update is bait prevention. Units and turrets, such as Artemis, should be significantly better now that they can more precisely obey your wis…
Читать и обсудить →Zero-K v1.9.2.0 - Hot Stardust and Curtailed Cloaking
This is a balance patch, with changes to raiders, artillery, turrets, cloaking and drones. Each of the medium turrets has been nerfed, with a large nerf for Stinger…
Читать и обсудить →Zero-K v1.9.1.0 - Mod Page and Slower Kodachi
Tanks have been oppressive lately, with their ability to exert a lot of early pressure. Bakuhatsu suggested a slower Kodachi *and* organised some testing, which wen…
Читать и обсудить →Zero-K 1.8.12.1 - Sneaky Holiday Fixes
Here are a few fixes to round out the year. Seawolf behaves better around coasts, Metal Extractor placement is smoother, and a lingering graphics bug has been resol…
Читать и обсудить →Zero-K v1.8.12.0 - Sprucing and Switching
This patch started out with a slew of graphical and interface improvements, but grew to include a few balance tweaks as well. To start with, the main menu is a bit…
Читать и обсудить →Zero-K 1.8.11.3 - Detriment and Venom tweaks
This update addresses the slightly overpowered stats on the reworked Venom. While we're at it, here are some improvements and fixes for Detriment. There is also a t…
Читать и обсудить →Zero-K v1.8.11.1 - Bulkhead, Balancing and Mod Hosting
The Amphibious Factory now has a full roster with the addition of Bulkhead - a deployable fire support unit with impressive health and range. This update also inclu…
Читать и обсудить →Zero-K v1.8.10.0 - Eight New Maps and MM Rotation
Aquanim and Dregs (two map creators in the community) have put together a mammoth effort and released eight new maps. Dregs made six maps and supplied the image below. ![Изображение из объявления Steam](<https://clan.ak…
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