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Update v1.0.1.3

CS2D 1.0.1.3 is now online on Steam and as standalone version! There is a new fancy gun: The tesla coil (thanks to SQ). The only way to get that gun is via custom maps or console commands / scripts. Moreover there are some fixes and Lua API improvements.

Changelog

  • **FIXED **Steam bans were not saved properly

  • **FIXED **Lua command player("windowed") did not always return the right value

  • FIXED Lua hook "hostagedamage" did not work (was called "hostedamage" internally)

  • **FIXED **Lua hook "shieldhit" sometimes returned wrong weapon IDs (e.g. for turrets)

  • **FIXED **Lua hook "hit" returned wrong weapon IDs (e.g. for turrets) when it was friendly fire

  • **FIXED **Updated network library, possibly fixing some stability issues / vulnerabilities

  • ADDED New weapon: Tesla Coil (ID 92)

  • **ADDED **Lua UTF-8 support for "menu" command

  • **ADDED **Lua hook "sayutf8" (text as UTF-8, "hello" = "x68x65x6Cx6Cx6F")

  • **ADDED **Lua hook "sayteamutf8" (text as UTF-8)

  • **ADDED **Lua hook "connect_attempt" (when a client attempts to connect)

  • **ADDED **Lua hook "connect_initplayer" (when a player instance is created for a connecting player)

  • **ADDED **"delay" parameter added to Lua hook "endround"

  • **ADDED **Lua command stats(0, 'count')

  • **ADDED **Lua command steamstats(0, 'count')

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