Новости Urban Strife
Объявления разработчиков, обновления и обсуждения.
Patch Notes v1.0.6: Gameplay, Perks & Skills Progression Fixes
Matches end instantly when the entire party is down with zero recovery chance, skipping the bleed-out wait. Fixed a bug where zombies failed to alert when attacked from behind with the Ghost perk unlocked. Perk growth pe…
Читать и обсудить →Script Fixes, Balance & Optimization
Fixed Bear Novak’s recruitment script. If his guard is killed by zombies, the sequence will now continue, allowing Bear to be freed. You must still either ask Snitch for permission or eliminate all the bikers. Rebalanced…
Читать и обсудить →Patch 1.0.4: Custom Game Speed & FPS Limit
Added FPS Limit Toggle: Caps frame rates at 60 FPS to prevent GPU overheating and thermal throttling, in particular for high frequency monitors. Disable V-sync when applying. Added Gameplay Speed Setting: Fully adjusta…
Читать и обсудить →Optimization Patch: Revised Enemy Awareness, Lag-Free Time Warp, Fixes.
A new Urban Strife patch (1.0.3) is now live, improving stealth and enemy awareness, optimizing Timeline Play on crowded maps, and fixing several issues reported by the community. Enemy Memory & Stealth We have refined…
Читать и обсудить →Hotfix B: Gameplay, UI, Salvaging & Perks
PREVIOUS HOTFIX INTRODUCED A SMALL ISSUE WITH SAVES AND HAD TO RETIRED, WE PUSHED A NEW PATCH THAT SOLVES THE ISSUES. Reduced the cultist encounter’s instigation area at Adams Villa to prevent players from accidentally …
Читать и обсудить →Combat and QoL Hotfix: Zombie Initiative Fix
Zombies will not roll for initiative when you sneak behind them, they will alert but not attack (Scout perk will allow sneaking without detection) Splitting items bugged the ESC key to close inventory - we fixed that…
Читать и обсудить →Hotfix: Fixes for Text Overflow
We fixed several instances of text overflowing their UI elements in German, Russian, French, and Spanish. Fixed text in the player customization window Fixed text on the trader screen Fixed tutorial/help text Thank you…
Читать и обсудить →Urban Strife 1.0 Is Out Now!
Finally, the big day has come. There is not much more to say than a huge **thank you** to everyone who supported Urban Strife during Early Access, followed its development, shared feedback, or simply added the game to t…
Читать и обсудить →(BETA BRANCH) HOTFIX: Patch for language settings not saving
Players reported that language preferences were not being carried over in saves and had to be selected again on each run. This hotfix preserves your localization pr…
Читать и обсудить →Launch Date Confirmed & Localization Beta Now Live
The big news this week is official: **Urban Strife is leaving Early Access and launching in full on July 14, 2026! **As we get closer to release, you can expect previews from your favorite streamers, more updates, and a …
Читать и обсудить →Last Story Episode: The Fall of the King, Many Fixes, 20% SALE!
Today marks a major milestone for us - we are releasing the final story episode of Urban Strife!*** In this chapter, you will explore the fallen kingdom of Urban Highschool, ruled by its ambitious principal, Mr. King Br…
Читать и обсудить →The Fall of the Highschool Kingdom, backwards compatibility fixes, etc
Today marks a major milestone for us - we are releasing the final story episode of Urban Strife! In this chapter, you will explore the failed kingdom of the Urban H…
Читать и обсудить →HOTFIX- Fixed a rare cutscene crash, added spot lights to workshop upgrades
Fixed a rare crash that could be triggered in specific circumstances by cutscene events Added spot lights to workstations that were not clearly visible after upgrades (NPCs will be added soon too) ![Изображение из объя…
Читать и обсудить →INTERIM UPDATE: Hud Improvements, Armor Plates decay, Bugfixes
Hello everyone! We've been hard at work polishing the experience and squashing some reported bugs. This update focuses on improved inventory clarity, expanded world information, and critical stability fixes. New Industr…
Читать и обсудить →Quick Patch: Audio Polish & Tactical Balancing
Audio & Voiceovers** **VO Cleanup:** Normalized and polished voiceovers for **Benny and Lucy**, significantly reducing microphone artifacts and background noise. **Recruit Reactions:** Added unique voice lines for all …
Читать и обсудить →FEMA Camp Episode, Initiative and Stealth Changes
This update adds a new story chapter at the Urban Hospital and reworks how combat starts and plays out. Stealth and initiative have both been adjusted to make encounters less predictable and more tactical. ![Изображение…
Читать и обсудить →HOTFIX: FMJ, HP damage finetuning and better CQB accuracy
**Low-Tier Arsenal Buff**: Slightly increased FMJ (Full Metal Jacket) damage for early-game weaponry to improve viability against armored targets. **High-Tier Arsenal Tuning**: Slightly decreased HP (Hollow Point) dama…
Читать и обсудить →Hardware Store Episode, Ballistics 2.0 & Stability Fixes
We're releasing on the public branch today one of our biggest interim patches yet. Our main focus was refining ballistics so that every weapon feels capable in its tier; you’ll definitely notice the difference with shotg…
Читать и обсудить →Stability Fixes, Improved Ballistics & New Campaign Content
We're excited for you to beta-test one of our biggest interim patches yet (coming soon to Public too). Our main focus was refining ballistics so that every weapon feels capable in its tier; you’ll definitely notice the d…
Читать и обсудить →HOTFIX: Horde Spawn Rates, Custom Camera Controls, and more
Horde Balance & Fixes Siege Bypass:** Transfer areas towards besieged locations are now hidden during horde encounters. This prevents avoiding the horde entirely and entering these locations by accident while they are s…
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