26w38a: Better oxygen, hotfixes
This update improves the oxygen / Life-support system:
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player oxygen is more accurate: cases where the player would receive oxygen in an unpressurized room have been fixed.
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many issues with random leaks have been fixed.
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Life support Event Gates can compare volume covered.
Tbd:I still need to fix rounded arch sorry...
UI Improvements:
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Assembler recipes are grouped by category, with Codex-style headers and jump buttons.
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Codex and assembler jump buttons now show a representative item for each category.
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The UI is made a bit larger.
Community Suggestion:
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#8002 Gauges can show weapon charge, shield fill, and reactor power.
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#7995 Life support Event Gates can compare volume covered.
Bugfixes:
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Issue when nearby player names update during a scanner pulse.
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Life support rooms changing state while checking whether the player is inside.
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#8005 Reverse direction on hinges folding under the hinge.
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Gauges accepting a reverse link from the gauge back to the source.
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Life support oxygen being available through sealed walls.
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Helmet not showing in F6 photo mode when entering from first person.
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Issue when holding a handheld weapon after it has been removed.
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Issue when flying from a yoke after a linked weapon on a turret or other attached part is removed.
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Crash when changing options in command configuration windows.
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Issue when box-selecting with the delete or copy tool after the target part is removed.
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Issue when the symmetry indicator checked a missing hotbar item.
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Issue when the holomap orrery view updates after leaving the system map.
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Issue when picking up a handheld weapon that has no handle.
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Issue when firing a handheld weapon that has no handle.
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Issue when using a Shipyard kiosk on a player-built ship.
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Codex entity info failing to open for a ship that has no name.
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NPC: issue when a ship tries to fly to a station that is no longer there.
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#259 Issue when starting the game if its settings file could not be created.
I made a video explaining how it works!
If you haven't done so already dont forget to leave a steam review (kinda have a rough patch right now...)!
Cheers all and thanks for playing!
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