Новости TaleSpire
Объявления разработчиков, обновления и обсуждения.
Feature Release: Content Filtering
Hello everyone! In this release we've added filtering capability to the minis section of the Community Content browser. This allows you to remove certain kinds of minis from your search results with the following catego…
Читать и обсудить →Early Access Content Pack 35: Interstellar
Travel between the stars or settle on distant Celestial bodies with this Interstellar Set containing **62 Tiles** and **46 props. ** Slab with All Tiles and Prop…
Читать и обсудить →Patch: Which board are we on again?
Greetings everyone! This Small Patch focuses on the Board List, adding a couple of tweaks showing which board you're currently on. Fixes/Changes:** Additional checks to help track down a bug in rulers Tweaked the bo…
Читать и обсудить →Feature Release: Dice in inventories
In this release, we've added the ability for GMs to stash dice rolls in their inventory for later. Simply prepare your roll in the dice tray, hold the right mouse button, and drag the roll to your inventory. ![Изображе…
Читать и обсудить →Patch - Fixes and foundations
Hi folks, Today's update contains some small changes and also the groundwork for an upcoming feature release. First off, the smaller stuff: We fixed a bug where message popups could appear behind other things (like th…
Читать и обсудить →Slab positioning fix leaves Beta
Just over a week ago, we asked for help testing a potential fix to a long-standing bug that could misalign slabs when they are pasted. Today, thanks to the sterling work of community members, we are releasing this f…
Читать и обсудить →Patch: Walking the path
It turns out the path issues were not over. In our testing, we missed that the changes we made to fix Windows's issue with long paths caused a knock-on effect that stopped many community creatures from loading. If you'…
Читать и обсудить →Patch: The paths go ever on and on
This patch is somewhat of a follow-up to the last one in that it fixes more places where Windows could have issues with long file paths. Along with that, there are a few little tweaks: We've widened the summon players …
Читать и обсудить →BugFix: Long Paths
Today's release fixes two bugs: The first is a bug where some Symbiotes fail when interacting with file paths longer than 290 characters. This is an old windows limitation that we hadn't hit much until the last release.…
Читать и обсудить →Release: Content loading internals coming out of Beta
We've been running a Beta for the last week to test out some changes to code that handles asset loading. The tests were successful and so those changes are shipping today. The only visible change in-game is that the p…
Читать и обсудить →Slab Fix Beta: Requesting help from builders
Heya folks, today we have a potential fix for the case where some slabs are incorrectly positioned when pasted. For those experiencing déjà vu, yes, we've been here before. We released a fix for an older version of this…
Читать и обсудить →Fixes: Four more
Hello again! We have another update focusing on the little things. This patch includes: A fix to the settings panel so that using the escape key takes you back to the in-game menu (just as escape does elsewhere). Too…
Читать и обсудить →A beta for modders
Hello there folks, We have a new Beta up, and it's a hard one to pitch, as regular GMs and Players should see almost no change. Behind the scenes, however, we have made a number of tweaks to how content loading works in…
Читать и обсудить →A smattering of improvements
There are big bugs that ruin your day, but then there are also all the little things that just make things suck a little more than they need to. Today's release is about the latter. We have four fixes for problems that h…
Читать и обсудить →Early Boarding: Feature Release
Today's update is a small quality of life addition. Previously, published board URLs only worked once you were already in a campaign. Now they also work from the main menu. If you attempt to import a published board fr…
Читать и обсудить →Alt: The Return
This bugfix is a simple one; we've made alt-enter work again so that you can use it to toggle fullscreen mode. We have more things in the pipeline, but it felt important to get this one out there now rather than wait to…
Читать и обсудить →Early Access Content Pack 34: BellowGloom
Delve into the mythic underworld in this new Early Access Content Pack! This is a special pack in which some of our amazing Kickstarter Backers helped us design th…
Читать и обсудить →Patch: Two step bug killing process
In a previous release, we gained a couple of bugs that have been stopping people from joining specific boards. This patch fixes one of the bugs that was causing this. We will be back as soon as possible with the fix for…
Читать и обсудить →Feature Release : Titan Sizes
The "Titan Sizes" Update is now out of Beta and on Live! We've added the ability to scale creatures up to 14 tiles, allowing for absolutely massive beasts. T…
Читать и обсудить →Titan Sizes is now in Beta
It's Beta time again, and this time for Titan Sizes. We've made some changes to the Creature hierarchy which can affect Unofficial mods, hence this Beta; How to join the Beta The guide explaining how to join the Beta i…
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