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Devlog #100: Co-Op Beta Progress Update May🔧

Co-Op Devlog: Solid Progress, System Fixes and One Step Closer

Hey Martians! 👋

Our internal Co-Op testing is steadily moving forward, and we’re excited to share the progress with you. While developing multiplayer for a complex sandbox like Occupy Mars is no small feat, we’re seeing real momentum — and this build brings us another big step closer to public testing.

🔧 Key Systems Polished in This Build

This week’s internal update focused on stability, synchronization, and multiplayer logic across various systems. Here’s what we’ve improved:

🛏️** Sleep system stability:** We fixed many edge cases involving sleep mechanics — progress not triggering, incorrect max durations, interruptions caused by low oxygen/water despite having enough, and camera or UI issues during interactions.

💾 Save/load reliability: Improved spawn positions, inventory loading, session syncing, and addressed bugs with saves not overwriting properly.

🔌 Cable & pipe syncing: Floating plugs, desynced cables, blocked interactions — now cleaned up and syncing correctly between host and clients.

🧰 UI & interaction fixes: ESC/menu/board interactions work reliably again. No more getting stuck while configuring setups or trying to accept requests.

🌐 Multiplayer connection stability: Better handling of joins, rejoins, and complex in-game actions like simultaneous saves or crash-recovery. More reliable all around!

🔧 Still in Progress

We’re still fine-tuning a few of the trickier bugs:

  • Plug and connector desyncs in very specific scenarios

  • Rare disconnects when 3rd player joins or rejoins

  • UI issues during rapid saving or loading by multiple players

🛰️What’s Next?

Once we’re confident in the build’s stability, we’ll invite small test groups to help us stress test the systems in real-world gameplay. When ready, Co-Op mode will be released as a free update for all existing Occupy Mars players.

Thanks for Your Support 💛

We’re nearly there. Thanks for being patient while we build a rock-solid multiplayer experience. See you on Mars (with your crew) soon!

Occupy Mars team

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