Новости Ostriv
Объявления разработчиков, обновления и обсуждения.
Alpha 5 patch 9 hotfix 23
Added/changed: Added "Replant automatically" feature to reforestation areas Fixed: Building placement verification didn't work properly for some buildings on the edge of the map Windows 7 start up issues (for real th…
Читать и обсудить →Alpha 5 patch 9 hotfix 22
Added/changed: Optimized some of the previous optimizations Fixed: Some latest changes prevented the game from starting on Windows 7 Navigational issues around orchards and hopyards…
Читать и обсудить →Alpha 5 patch 9 hotfix 21 & some news
Added/changed: Limeworks workers will now prioritize removing a small remainder of quicklime from the kiln Fixed: Planted trees could have some navigation problems Field lost its link to a farm if entrance blocked Y…
Читать и обсудить →Alpha 5 patch 9 hotfix 20
Fixed: Various problems with removing trees for construction…
Читать и обсудить →Alpha 5 patch 9 hotfix 19
Fixed: Pausing construction led to some resource delivery issues Pausing construction or changing priority in the end of the queue could lead to builders needlessly return their deliveries Made some changes in hope to…
Читать и обсудить →Alpha 5 patch 9 hotfix 18
Added/changed: Optimized emptying buildings in later game Fixed: Trading dock was unfairly blocked in some cases Fences could ask to chop trees Some animals could secretely starve to death even after food arrived S…
Читать и обсудить →Alpha 5 patch 9 hotfix 17
Added/changed: Stone deposits are now allowed to be blocked (also solves the problem with bridge demolishing and bugged old saves) Fixed: Brewery ho…
Читать и обсудить →Alpha 5 patch 9 hotfix 16
Added/changed: A few performance optimizations Fixed: Unfair self-blocking of other building when building a smeltery or fulling mill Minor UI corrections A mysterious crash Double everything on a field built over …
Читать и обсудить →Alpha 5 patch 9 hotfix 15
Added/changed: Increased threads production speed Fixed: A case of unfair self-blocking of customized-form rowhouse Crash and damaged autosave after placing trading post/dock…
Читать и обсудить →Alpha 5 patch 9 hotfix 14
Added/changed: Increased the time trade wagons will wait to get loaded/unloaded Fixed: Fields could block if entrance rotation key used…
Читать и обсудить →Alpha 5 patch 9 hotfix 13
Added/changed: Added some info in Supply options help page Added a help tip about fishing dock supply options Fixed: Unfair blocked fenceless village houses in certain conditions Had problems with nets supply to fis…
Читать и обсудить →Alpha 5 patch 9 hotfix 12
Added/changed: Added a button in blocked buildings to check again after the removal of obstruction (or updating the game from hotfix 11) Added lines pointing to blocked buildings when selected ![Изображение из объявле…
Читать и обсудить →Alpha 5 patch 9 hotfix 11
This is actually a huge update, but you probably won't notice it. There's this thing I estimated to finish in 5 days, but it took 3 weeks instead. There is not much exciting about it, but it had to be done for years. I …
Читать и обсудить →Alpha 5 patch 9 hotfix 10
Fixed: Hay barracks and stone storages didn't work in the last version…
Читать и обсудить →Alpha 5 patch 9 hotfix 9
Added/changed: Slightly rebalanced how multiple forestries distribute planting jobs between them Optimized performance on idle cart search Optimized performance on granary supply to markets Optimized citizen shopping…
Читать и обсудить →Alpha 5 patch 9 hotfix 8
Fixed: Crash on placing starting camp…
Читать и обсудить →Alpha 5 patch 9 hotfix 7
Added/changed: Lots of small optimizations (around 10-20% performance boost) Added an option to disable supply source problems notification Fixed:…
Читать и обсудить →Alpha 5 patch 9 hotfix 6
Added/changed: Citizens who live farther from workplace will now work longer to compensate the travel distance Increased maximum number of workers at an oil workshop to 5 Increased maximum number of workers at the for…
Читать и обсудить →Alpha 5 patch 9 hotfix 5
Added/changed: Added an option for gradual harvesting of orchards to reduce spoilage Increased maximum number of workers at a trading post/dock to 6 Slightly optimized performance around supply chains Slightly improv…
Читать и обсудить →Alpha 5 patch 9 hotfix 4
Apart from this nice little update we have an ETA for Alpha 6 which will be baking until around late January. Here's what we've got for now: Added/changed: Weavery can now also produce threads ![Изображение из объявле…
Читать и обсудить →