Новости Factory Town
Объявления разработчиков, обновления и обсуждения.
2.1.7 Patch Notes
Fixed bug: Omnitemples would enter a stuck, inoperable mode if they were created, constructed, and had 100 offerings provided in a single gameplay session…
Читать и обсудить →2.1.6 Patch Notes
When selecting a building, the default display tabs will more closely align with its function (Production buildings use the Production Tab, Schools use the Research tab, etc) Fixed Research Cost Multiplier values other …
Читать и обсудить →2.1.5 Patch Notes
Increased size of selected building menu, so that the ‘add worker’ button is more likely to be visible Fixed gamepad prompt initially appearing on Tutorial menu (until the current step is completed), even in keyboard mo…
Читать и обсудить →2.1.4 Patch Notes
Added small button on welcome screen to link to new store page for Factory Town: Idle https://store.steampowered.com/app/2207490/Factory_Town_Idle/…
Читать и обсудить →Announcing spinoff game: Factory Town Idle!
Hello again! Back with a fun announcement. During the development of Factory Town, I kept thinking it might be neat if you could take the supply chain management of Factory Town, but remove the complex parts about indivi…
Читать и обсудить →2.1.3 Patch Notes
Fixed bug preventing uploads to Steam Workshop Shows completion or error message based on result of workshop upload Export menu allows you to load from previously exported files (by clicking the 'file id' field), and t…
Читать и обсудить →2.1.2 Patch Notes
Fixed bug in previous patch causing camera zoom to be ignored when in grid view…
Читать и обсудить →2.1.1 Patch Notes
Added dead zone to controller input, to resolve an issue that the camera sometimes got stuck in rotation mode even when joysticks released Resolved bug that would cause constant camera movement for some players. Backgro…
Читать и обсудить →2.1 Patch Notes
Added 'Primary Storage' flag to Town Center When you remove buildings, blocks, or items, all of the items are refunded to the Town Center. But if players have…
Читать и обсудить →2.0.3 Patch Notes
Fixed bug: modifying settings related to map generation biomes could result in a blank, water-filled start territory Added back steam/mana/coin booster display to hovered object status panel Added back ‘progress bar’-s…
Читать и обсудить →2.0.2 Patch Notes
Fixed label wrapping on Upgrade buttons and Active Recipe buttons Can select an Active Recipe button to open the Recipe Selection panel Selecting a rail unit will now default to showing the Rail Controls tab Added adm…
Читать и обсудить →2.0.1 Patch Notes
Added Input and Output inventory slots onto the Production tab for buildings This is a small change, but it seems like many players wanted more information on a single Status menu tab, instead of having to click through…
Читать и обсудить →2.0 Update!
It's been quite a while, but am finally back with a major update to Factory Town! Steam Deck & Gamepad Support Factory Town can now has official gamepad suppor…
Читать и обсудить →1.12 Patch Notes
New Features Can place multiple Farm Tiles, Tree Planters, and OmniPlanters at once by using click & drag to select a region, and/or use the Cursor Tool Size options (PageUp and PageDown) Balance Changes Infinite Air…
Читать и обсудить →1.11 Patch Notes
Bug Fixes Splitters wouldn't output to chutes Splitters wouldn’t output to adjacent buildings Splitter ratio would act inconsistently in some cases…
Читать и обсудить →1.10 Patch Notes
Features Splitters now have an Output Ratio that can be assigned for each direction. When cycling through output directions they will attempt to output the s…
Читать и обсудить →1.9 Patch Notes
Improvements to Create Game Menu Many improvements were made to this menu and the custom game setup process: Details are now shown in the right-hand panel f…
Читать и обсудить →1.8 Patch Notes
Balance Changes Machine Shops can recycle Iron Plates into Nails and/or Steam Pipes Steam Pipe recipe uses 1 fuel instead of 2, 3 work units instead of 4, but only produces 1 pipe instead of 2. This is so it can more e…
Читать и обсудить →1.7 Patch Notes
Improvements to Worker Overview panel: Worker Overview panel can now be filtered per-building. Whenever a building is selected, it'll only display workers targeting the selected building. Most recent Pickup & Dropoff b…
Читать и обсудить →1.6 Patch Notes
Fixed pipe connectors failing intermittently if they were built vertically over an underground pipe connector “Quick Access” button replaced with “Remove Block” button on bottom-left button grid Changed icon of “Remove…
Читать и обсудить →