Build 148 (Beta)
-
Fixed info button in tech tree not being clickable
-
Fixed stats for Scathe not displaying correctly
-
Fixed liquid transportation blocks being too explosive when full
-
Fixed moving a build plan always moving it to the front
-
Removed tar fields requirement for Plastanium Compressor research
-
Various minor map fixes for Origin, Sea Port and Extraction Outpost
-
Added support for named colors in logic with %[colorname]
-
Added sensors for display size and draw buffer size
-
Added tiled logic display block
-
Reverted bridge cost increase
-
Made Fungal Pass a requirement for T2 units
-
Rebalancing of Erekir turret ammunition
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.