Build 151 (Beta)
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Deprecated 32-bit Windows version (please switch to a 64-bit install!)
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Added 'rune' decorative tiles for use in the campaign
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Added 3 new environmental metal wall blocks and 1 new metal floor block
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Added support for selecting multiple buildings in command mode at once
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Added editor support for colored floor/wall configuration
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Removed "walls to cliffs" button
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Added support for filling regions with cliffs using fill tool mode
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Added support for painting floors under certain liquids in editor
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Fixed colored floors/walls not being filled or mirrored properly in editor
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Fixed player not being able to command units properly when dead
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Fixed campaign games continuing even after core destruction
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Fixed bullets spawning backwards at low FPS values
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Fixed block configurations in schematics changing when item/block IDs change
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Fixed dead buildings being readable/writable in logic
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Fixed NaN being a possible value in logic
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Improved precision of stats displayed in core database
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Updates to Planetary Launch Terminal and Geothermal Stronghold submissions
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Many various changes to Erekir turret stats
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