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Build 157 (Beta)

If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version.

  • Changed desktop fullscreen implementation; it should always use borderless fullscreen now

  • Removed redundant "borderless fullscreen" setting

  • Made glowing red wire blocks turn dark when nearby cores are destroyed or the sector is captured on Serpulo

  • Added a sector migration warning to users upgrading from build 146

  • Added descriptions to sectors that were missing them

  • Changed layout of megabase on Serpulo; added a map submission for the center

  • Made several Serpulo sectors hidden

  • Fixed various issues relating to window scaling on Windows

  • Fixed ambient sounds restarting when paused

  • Fixed location pings not being filter-able on servers

  • Fixed remote units exploding near walls on non-headless servers under certain conditions

  • Fixed player units teleporting when controlled under specific circumstances

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