Build 157 (Beta)
If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version.
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Changed desktop fullscreen implementation; it should always use borderless fullscreen now
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Removed redundant "borderless fullscreen" setting
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Made glowing red wire blocks turn dark when nearby cores are destroyed or the sector is captured on Serpulo
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Added a sector migration warning to users upgrading from build 146
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Added descriptions to sectors that were missing them
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Changed layout of megabase on Serpulo; added a map submission for the center
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Made several Serpulo sectors hidden
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Fixed various issues relating to window scaling on Windows
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Fixed ambient sounds restarting when paused
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Fixed location pings not being filter-able on servers
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Fixed remote units exploding near walls on non-headless servers under certain conditions
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Fixed player units teleporting when controlled under specific circumstances
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