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Build 124 Released

  • Fixed logic blocks resetting state on map load or connection changes

  • Fixed "#" in any logic string breaking instructions

  • Fixed crawlers not exploding next to cores

  • Fixed certain status effect combinations not triggering damage

  • Fixed waves being infinitely skippable when game is paused

  • Fixed constructed blocks sometimes having low health on servers'

  • Fixed enemy core items not syncing

  • Fixed insect units not being able to walk over solid blocks on space floors

  • Buffed Fortress, nerfed Scepter, buffed Reign, buffed Vela

  • Made vaults/containers able to replace conveyors

  • Made Surge Alloy discharge lightning when destroyed in containers (Contributed by @sk7725)

  • Made player stop shooting when a controlled suicide unit is killed (prevents Crawler chain-deaths)

  • Made team colors for relevant blocks display during placement (Contibuted by @Quezler)

  • Improved liquid bridge throughput

  • Improved power network removal performance

  • Added list of content to mod info dialog

  • Added icons to mod browser

  • Added support for Jar mod import to mod browser

  • Added re-import button to mod info - only works for newly imported Github mods

  • Added "Repo" button to mod info

  • Improved mod browser layout on wider screens

  • Made mod importer/browser use the default Github branch for downloads. The "6.0" branch is no longer checked first make sure your default branch is set up correctly!

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