Избранное

Найти игру

Меню

Build 126 Released

  • Various minor bugfixes

  • Made water extractor use metaglass for building, to be consistent with pumps

  • Added automatic conveyor/conduit bridging over obstacles

  • Added 'defender' AI for Oct; follows nearby units

  • Cores can now replace most transport blocks; turrets can now replace each other

  • Improved bridge & power node linking previews

  • Buffed Segment & Vela

  • Added logicUnitBuild rule; Sandbox server owners are advised to disable logic building with rules add logicUnitBuild false.

  • Logic: Changed default unit control state to be 'idle', not 'stop'

  • Logic: Made config / unit building instructions accept buildings as configuration to copy their config. This allows for self-replicating processors.

  • Logic: Added sensors for dead, controller, size, boosting

  • Logic: Made controlled return ctrlProcessor/ctrlPlayer/ctrlFormation/0 depending on controller type

  • Logic: Deprecated "commanded"; use controlled instead! This sensor will be removed in a future release.

  • Logic: More hints

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения