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Build 125 Released

  • Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior

  • Fixed chat not working when paused

  • Fixed 128+ cores on map breaking servers

  • Fixed editor breaking building links on resize

  • Fixed onscreen green lines occurring for specific GPUs/drivers

  • Made turrets/units take enemy hitbox size into account when targeting

  • Made builder/repair AI flee from enemies when idle

  • Made data export zip include folder entries and strip absolute file paths this may fix some issues with external archive programs

  • Added rules for unit cap control [Contributed by @TranquillyUnpleasant]

  • Added new splash damage algorithm should lead to faster & more accurate explosions, but may require balancing

  • Added log file for data-loading events should assist with fixing the data wipe bug

  • Mods: Fixed trailing commas in hjson files being parsed as part of unquoted strings

  • Mods: Many various bugfixes for json effects

  • Logic: Added tooltips to most instructions/operators

  • Logic: Added === operator for exact comparisons, e.g. null checks

  • Logic: Made 'invalid' operations such as sensing null blocks or 0/0 return null instead of 0

  • Logic: Fixed units disappearing when moving to infinite position

  • Logic: Added sensor for force projector heat

For Build 125.1:

  • Fixed player health bar glitching out at negative health

  • Fixed large power nodes sometimes not connecting to placed blocks

  • Made unit payloads draw with correct cell colors

  • Made all mods automatically get disabled upon client startup crash can be disabled in settings

  • Decreased impact reactor explosion radius

  • Decreased projectile building splash damage for smaller radii

  • Decreased splash damage radius for many various projectiles

  • Logic: Added tooltips for draw operations

  • Logic: Made invalid sensors for units return null

  • Mods: Stricter null checks for JSON mod objects

  • Mods: Added support for abilities: and requirements: in JSON unit definitions

  • Mods: Added support for DrawBlock parameters in JSON

  • Mods: Added support for FQCNs and modded class types in JSON

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