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Build 141

This is a minor release aimed at fixing various bugs and balancing issues with 7.0.

  • Fixed many various crashes

  • Fixed world message being replaceable

  • Fixed various Serpulo sectors having no waves

  • Fixed inaccessible resources under blocks appearing in sector resources info

  • Fixed units following wrong team when assisting

  • Fixed liquid puddles not syncing in multiplayer

  • Many other minor bugfixes

  • Improved loading speed of maps with many power graphs

  • Improved performance of entity removal (should make effects/bullets less laggy)

  • Made Oct shield an octagon

  • Made block statuses flash when low on power/liquid instead of staying green

  • Disabled campaign research/state syncing across multiplayer due to confusion campaigns should be completely separate now

  • Decreased Scathe fog uncover range (75% of range -> 40% of range)

  • Increased Quell build cost

  • Nerfed Locus, buffed Vanquish, Conquer, Cleroi

  • Added rule for unit crash damage

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