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Build 144

  • Fixed "any" environment button not enabling

  • Fixed a crash related to an experimental rule being enabled on certain servers

  • Fixed lag caused by sorters updating minimap very quickly

  • Fixed Serpulo generated bases sometimes having unlinked power nodes

  • Fixed JSON planets/sectors/status effects not having a mod name prefix - this may break bundles

  • Fixed invalid liquid consumption stats on plasma bores

  • Doubled max schematic size

  • Canvas blocks now show their image preview in the schematics dialog

  • Newly created maps and schematics now use the provided name as a filename instead of random numbers (Limited to alphanumeric characters)

  • Added camera rectangle to map view, right-click to move the camera

  • Added building damage indicators to minimap

  • Added logic pathfind instruction - supports arbitrary coordinates

  • Added unit health multiplier rule

  • Added map 'ends after wave' rule

  • Added search bar for wave UI

  • Added new Erekir gas and liquid sprites

  • Added functionality to make overlays/floors place-able in mods (or servers with the revealedBlocks rule edited)

  • Added piston regions to blocks that did not have them

  • Added search bar to custom game menu

  • Minor improvements to server list UI

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