Build 144
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Fixed "any" environment button not enabling
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Fixed a crash related to an experimental rule being enabled on certain servers
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Fixed lag caused by sorters updating minimap very quickly
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Fixed Serpulo generated bases sometimes having unlinked power nodes
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Fixed JSON planets/sectors/status effects not having a mod name prefix - this may break bundles
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Fixed invalid liquid consumption stats on plasma bores
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Doubled max schematic size
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Canvas blocks now show their image preview in the schematics dialog
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Newly created maps and schematics now use the provided name as a filename instead of random numbers (Limited to alphanumeric characters)
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Added camera rectangle to map view, right-click to move the camera
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Added building damage indicators to minimap
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Added logic pathfind instruction - supports arbitrary coordinates
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Added unit health multiplier rule
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Added map 'ends after wave' rule
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Added search bar for wave UI
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Added new Erekir gas and liquid sprites
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Added functionality to make overlays/floors place-able in mods (or servers with the revealedBlocks rule edited)
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Added piston regions to blocks that did not have them
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Added search bar to custom game menu
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Minor improvements to server list UI
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