Новости Killer Bean
Объявления разработчиков, обновления и обсуждения.
v0073 - more optimized enemy for the city, and fixed colliders
I'm laying out the ground work for Campaign V2, so the enemies in the city needed more optimization. Also: fixed wall colliders in the sci fi base fixed enemies walking through walls in Missions 2-4 fixed items spawnin…
Читать и обсудить →v0072c - Hotfix to fix the multiplayer maps collisions
This is a quick hotfix to fix the player collisions on the multiplayer maps. previous update v0072b: greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag. added a lot more…
Читать и обсудить →v0072 - Big reduction in texture memory, added vehicle traffic, more pedestrians
greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag. added a lot more pedestrians in the city added car traffic around the island and city. Not complete yet though. new gra…
Читать и обсудить →v0071 - Volumetric sky and Jetski fix
added volumetric sky for better graphics jetski collides with ocean waves better now…
Читать и обсудить →v0070 - lots of bug fixes
The Party: fixed giant hole in the wall enemies in the party are more alert now fixed speakers floating outside of the building some optimizations Tutorial: picking up the rifle in 1st person mode will complete the t…
Читать и обсудить →Multiplayer PvP is here!
This is the first major content update for Killer Bean. Multiplayer is still in beta, but I feel like it’s pretty fun so far. The servers are player hosted through Steam’s P2P networking. 2 game modes: **Free For Al…
Читать и обсудить →v0063 - fixed Vsync, added camera FOV and color settings
Multiplayer is going to take a few more days, so I spent some time fixing bugs instead: v0063 Vsync is fixed and on by default to limit frame rate to your monitor refresh rate Using Vsync will lower your CPU temperature…
Читать и обсудить →v0062 - Fixed death freeze, first person dives, grenade enemies and more
Fixed death sequence getting stuck and not respawning during the campaign Fixed fast dives getting stuck in 1st person mode Fixed 1st person animations for jumping and diving. no longer plays the run animation Sets graph…
Читать и обсудить →v0061 - Added missing voices and bug fixes
Added missing voices Final boss dies more consistently now Final boss and Bullet Eye can be damaged by explosives Important mission pickups, like Smuggler's phone gets picked up automatically to prevent soft locks Preven…
Читать и обсудить →v0060 - Fixed The Party Level 5 and Aim Down Sights button
Bug Fixes: The Party Level 5 now plays correctly again. Pressing the Aim Down Sights button rapidly doesn't break it anymore. It's much more stable now.…
Читать и обсудить →v0059 - Bug fixes & improvements
Bug Fixes: Fixed game controller speed for first person camera Fixed Grenade Beans in Battle Arena Fixed fullscreen switching to windowed mode. There was a conflicting menu that kept overriding the settings. Prevent pla…
Читать и обсудить →Week 1 Devlog
Well that was a rough week! First thank you to everyone who purchased my game! And thank you for all the bug reports and feedback. I honestly thought the game was in good condition for early access launch, but I was wron…
Читать и обсудить →v0058 - Fixes for game breaking bugs & some improvements
Bug Fixes: Removed ragdoll knockouts during gameplay to prevent getting stuck, but left them for when KB dies. I'll replace it later with animated knockouts in the next update. Fixed mouse flipping 180. Game controllers…
Читать и обсудить →v0057 - lots of bug fixes, new save system, new Campaign settings
New: New Save File System and Campaign Settings, with 1-3 Lives or Permadeath Enemy Health and Enemy Damage multipliers are in the Campaign Settings Bug Fixes: Fixed Mission 1 soft lock during Activate Uplink sequence M…
Читать и обсудить →Reverting back to v055. v056 made things worse for the mouse control
I'm reverting back to v055. v056 did not fix the mouse glitch and made 1st person and driving cameras a lot slower. The mouse glitch could possibly be tied to auto-detecting controller conflicts. I'll let you know when I…
Читать и обсудить →v0056 - mouse glitch fix & Mission 1 soft lock fix
fixed the mouse glitch where the camera might flip 180 degrees during game play. With this new fix, you might need to re-adjust sensitivity sliders because this new change might feel faster than before. fixed Mission 1 …
Читать и обсудить →Game Design Changes: Save system overhaul, no more permadeath
Hi everyone! I've read your comments and reviews, and I'm going to make some big changes to the save system in the next update: OLD SYSTEM: Easy = 5 lives, Normal = 3 lives, Hard = 1 life When the player loses all liv…
Читать и обсудить →v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdoll
fixed enemy AI. vision works now, enemies can see again and are a lot tougher added the majority of sounds to audio volume sliders, but I might have missed some. KB no longer ejects out of the car during a collision, t…
Читать и обсудить →v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settings
fixed the black screen freeze bug if player presses escape too often on the loading screen, which attempts to pause the mission load forced to set default settings, hopefully for good. The problem was the save system wa…
Читать и обсудить →v0.100.053 - Hotfix: audio slider reverting during voice dialogue
fixed the audio sliders from reverting back to the previous setting if the player changes the volume when a voice dialogue is currently playing.…
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