Новости Sprocket
Объявления разработчиков, обновления и обсуждения.
0.2.39.3 - Obstructions Rework, Fixes and QoL (Experimental)
Hi all, This patch fully reworks the editor hitbox system, used to detect part selection and obstruction. Fixes the fundamental bugs and poor performance of the previous system, and cleans things up on my end. This upd…
Читать и обсудить →0.2.38.1 - AI Improvements (Experimental)
Hi all, Here's some AI improvements for 0.2 (experimental branch). Should make them behave themselves more and shoot you in the back less. Changes AIs now…
Читать и обсудить →0.2.37.0 - Fixes (Experimental)
Hi all, Here's some more fixes for the experimental branch. Fixes Fixed instability caused by removing cannon recoiled segments. The firegroup select…
Читать и обсудить →0.2.36.0 - Fixes (Experimental)
Hi all, Here's some quick fixes for the 0.2 beta. This update's for the experimental branch. Fixes Fixed freeform structures sticking around in vehicle s…
Читать и обсудить →0.2 Alpha - Beta Transition
Hi all, As mentioned in Tuesday's patch, 0.2 is at target feature parity with 0.127. So all work will now go into fixing bugs, improving stability, and refining the new 0.2 features. 0.2 is moving to the 'experimental'…
Читать и обсудить →0.2.35.2 - Battle Overlay & Turret Decoupling (0.2 Alpha)
Hi all, Here's the final major 0.2 alpha patch before it enters beta. We'll move to the experimental branch in the next few days, where 0.2 will be stabilized and polished. 0.127 will be moved to its own dedicated branc…
Читать и обсудить →0.2.34.2 - Detracking & Multi-Cannon Fire Delays (0.2 Alpha)
Hi all, Continuing the implementation of missing features from 0.127 to 0.2. Cannon Linking Cannons can now have their firing mechanisms linked, allowing one gunner to fire multiple cannons at once, or with a delay be…
Читать и обсудить →0.2.33.2 - Scenarios Reimplemented (0.2 Alpha)
Hi all, This one reimplements all missing scenarios from 0.127 over to 0.2 - with a few tweaks to take advantage of the flexibility added by the rewrites. This update's for the 0.2 alpha, you'll have to opt-in to play …
Читать и обсудить →Development Resumed
Hi all, Just letting you know I've finished my much needed break. Back to work! Hamish…
Читать и обсудить →Development Break
Hi all, Feeling a bit burnt out. Taking some time off to recharge, until I can be productive again. Should hopefully only be a week or two! Hamish…
Читать и обсудить →0.2.32.1 - Improved Freeform Selection (0.2 Alpha)
Hi all, A few quick and very needed quality of life freeform features for you. For the 0.2 alpha branch: Additions Freeform: Added ability to select all…
Читать и обсудить →0.2.31.4 - Damage Model Rework (0.2 Alpha)
Hi all, Here's another major iteration on the damage model with a much more advanced approach. Should fix most of the inconsistencies of the previous version. Overall this update provides a buff to high calibre and muzz…
Читать и обсудить →0.2.30.0 - Defence Scenario (0.2 Alpha)
Hi all, This patch brings the Defence scenario across to the 0.2 alpha. Additions Reimplemented the Defence scenario. Added a distance travelled since…
Читать и обсудить →0.2.29.1 - Damage Model Fixes (0.2 Alpha)
Hi all, Work is underway on reimplementing the remaining scenarios. In the meantime, a few damage model fixes for 0.2.29.0: Fixed addon structures attached to a cannon barrels not being in the correct position in the …
Читать и обсудить →0.2.29.0 - Fixes (0.2 Alpha)
Hi all, Had a bit of a slow patch on this update, hopefully back on track now. This patch is for the 0.2 alpha branch Fixes Freeform: Fixed case of exten…
Читать и обсудить →0.2.28.2 - Part Blueprint Saving & Loading (0.2 Alpha)
Hi all, This one returns part saving and loading to the 0.2 alpha branch: Reimplemented part blueprint saving and loading for engines, transmissions, cannons,…
Читать и обсудить →0.2.27.2 - Crew Posture QoL (0.2 Alpha)
Hi all, Here's a little quality of life patch for crew posture. For the 0.2 alpha branch: Additions Selecting crew posture editing points (RMB default) wi…
Читать и обсудить →0.2.26.2 - Hotfix (0.2 Alpha)
Fixed keymapping screen showing default bindings instead of rebound keys after reopening the settings menu.…
Читать и обсудить →0.2.26.1 - Settings Menu Fixes (0.2 Alpha)
Hi all, A few fixes for the 0.2 alpha branch settings menu here. Fixes Fixed settings changes not applying immediately. Fixed the controlled vehicle f…
Читать и обсудить →0.2.25.1 - Fixes & Performance Improvements (Geometrics Alpha)
Hi all, Here's a few fixes for the 0.2 alpha branch: Fixes Fixed cannons creating a new shell size when loaded, instead of using the one they were saved w…
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