Новости Rogue : Genesia
Объявления разработчиков, обновления и обсуждения.
Revert to 0.10.0.3a
Reverted the game version to 0.10.0.3a until it can be properly fixed. The game engine seam to causing a ton of issue out of nowhere, It is better to revert the public game version until I can properly fix all the issues…
Читать и обсудить →Hotfix 0.10.0.3c
Fixed Graphics bug in Dream Forest & Manors of everlasting memories (For the curious one, this bug was caused by unity semingly nuking one of the shader for no reasons, having to delete all the shaders caches (and recal…
Читать и обсудить →Hotfix 0.10.0.3.b
Fixes Launching the game after removing mod that add challenge would lock the game during loading. Fixed modded card from json not having StatsModifier causing initialization error. Modding Mod source creation now re…
Читать и обсудить →Hotfix 0.10.0.3.a
Fix Clicking rewards not properly working…
Читать и обсудить →Update 0.10.0.3
Changes Added Projectile tab on Sun sword LagRog reduce stage requirement by 35% Changed scaling on Dwindling fire after level 90 to no longer become negative Arcade now banish Blood Spirit Reduced Flying candle exp…
Читать и обсудить →Hotfix 0.10.0.2f
Fixes Bosses soft locking the game Missing translation for explosion opacity…
Читать и обсудить →Hotfix 0.10.0.2e
QoL Equipment can be set as "favorite" in the forge, preventing them form being recycled Added an option to reduce Explosion's opacity This is multiplicative with projectiles opacity Know issue: Missing translation Ou…
Читать и обсудить →Hotfix 0.10.0.2d
QoL Material in crafting menu can be hovered to display a bit of information (like how to obtain them) Added confirmation in soul-shop in case of a save is already active, warning the player of the lost of the run prog…
Читать и обсудить →Hotfix 0.10.0.2c
Changes Crystal sword consecutive attack now increase with projectile count Having 100 level or more at once, should no longer automatically display the level-up screen reduced Flying Scout kill's requirement for summ…
Читать и обсудить →Whats the plan?
Hello everyone! This news will replace the usual dev-blog for this month (since there is not much to talk about for a dev-blog). The update was much more intensive than I expected, especially as some last-minute fixes …
Читать и обсудить →Update 0.10.0.2b
Fixes Soul-shop position reseting when upgrading/selling an upgrade. Worm's gland causing freeze of gameplay…
Читать и обсудить →Update 0.10.0.2
QoL Added 2 new framerate option (165 & 240) Changes Potion pick-up range now follow the player pick-up range Summoner's flying summon now properly fly over cliff in Behemoth Graveyard Optional objective Killcount, …
Читать и обсудить →Hotfix 0.10.0.1e
Changes Modifier that are not yet known are much more likely to appear depending on how many modifier you already know The more modifier you know, the more likely unknow modifier are to appear) Fixes Learnable modifie…
Читать и обсудить →Hotfix 0.10.0.1d
QoL Added a smart aiming option in Game options > Gameplay When enabled, the character will auto-aim when no aiming direction in inputted instead of aiming in the movement direction (gamepad only) Steam Deck will now u…
Читать и обсудить →Hotfix 0.10.0.1c
Optimisation Improved Main Menu loading (especially after leaving the soul-shop) (TO TEST) Reduced Video memory usage by 3Gb in stages This bug is likely present in the game since update 0.8.1 Reduced Video memory usa…
Читать и обсудить →Hotfix 0.10.0.1b
Changes Blacksmith now sell both weapon and weapon modifiers Increased Cooled Steel soul-coin reward from x15 to x30 Red skull, weightless crystal and Goblin's hand now has the projectile size tag Shaman's Attack now…
Читать и обсудить →Hotfix 0.10.0.1a
Changes Gambling event can be repeated up to 4 time during the same event Reduced Golden Altar Event chance to appear early in the run Golden Altar Event given gold is now added to the money that can be stole Fixes …
Читать и обсудить →Patch 0.10.0.1
QoL Added Card numbering Improved Foliage spawning position to avoid "diagonal" pattern Fixes Procedural object placement ignoring world-rank limitation (Like shrine of Nera spawning at F-rank for example) Rune of H…
Читать и обсудить →Hotfix 0.10.0.0j
Fixes Card Requirement not displaying required level when no card are required Made with unity screen Trial version text on linux…
Читать и обсудить →"Trial Version" Text fix
Sorry for the bug. This was caused by my former publisher removed my unity license without warning. There is still the made with unity screen that I'll remove next patch…
Читать и обсудить →