Новости Starship EVO
Объявления разработчиков, обновления и обсуждения.
26w26b: Hotfixes
Some more hotfixes. Improvements:** - Help message when trying to build the Wind Turbine on ships or stations, explaining it must be placed on ground entities. Bugfixes:** - Fixed legacy rock and stone brick item c…
Читать и обсудить →26w26a: Mining, Scooter
Various improvements addressing newcomer feedback / difficulties with mining and the scooter. Also a big refactor to the way the storage jobs system explores the network: it is aimed at stopping issues with massive netw…
Читать и обсудить →26w24abc/25ab: Better FPS, new instruments bricks, crosshair
So I haven't pushed the last few Experimental builds to the Default branch in the last two weeks, sorry for that! The reason is I tried to implement Virtual Texture to improve FPS but ultimately the ratio complexity/gain…
Читать и обсудить →26w25b: Hotfixes
Some more hotfixes. Bugfixes:** 7762 Ship systems no longer stall on depleted power during warp or stargate travel. 7838 Assembler no longer stalls when crafting stone slabs from rocks in adjacent storage. Thanks for…
Читать и обсудить →26w25a: Artificial Horizon + Docking screen
So I wanted to take a bit of time off the usual stuff and add some new cool bricks, it has been a while. So this build adds two new cockpit instruments: Artificial Horizon:** this represent the ship roll and pitch, l…
Читать и обсудить →26w24c: Stone colors improvements
This builds improve the rocks/stone brick color logic to hopefully clear out some frustration they were provoking. now each rocks name will contains their color, so hopefully it will make it clearer on why different roc…
Читать и обсудить →26w24b: Terrain Shader FPS improvement
So the per-triangle virtual textures turned out to be too complex, and the final gains too limited to justify the cost. I decided to kill them and went back to the drawing board to deliver those much needed FPS improvem…
Читать и обсудить →26w24a: Hotfixes
Quick hotfixes build to address two regressions. Bugfixes 7801 Manual undock issues 7779 Docking event gate state on blueprint spawn is now reset Thanks for playing!…
Читать и обсудить →26w21c/22a: Crosshair, hotfixes, improvements
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now s…
Читать и обсудить →26w23c: Terrain Virtual Texture in hot water
Last shot at the virtual texture thing (it is actually a lot harder than just VTs, as I am also baking textures live as it is a planetary tech): In order to solve the hiccups issue after prolonged travel I had to make s…
Читать и обсудить →26w23b: FPS when travelling
The lag spike faced when traveling fast near the ground have been fixed/improved: there was a bug that happened at very high speed that triggered massive spike => this is fixed the Virtual Texture tech will now skip co…
Читать и обсудить →26w23a: Terrain visual + FPS improvements
This build delivers a big technical milestone with the introduction of Virtual Textures for terrain. A lot of you experienced low FPS on the planet surface, this update represents a radical step taken to address this. …
Читать и обсудить →26w22a: More hotfixes and improvements
Another hotfix and community suggestion build! Changes:** Teleport stations can be activated manually to open the Codex teleport tab. Player-built stations open a configure menu to rename the brick and open the telepor…
Читать и обсудить →26w21c: Crosshair + Hotfixes
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now s…
Читать и обсудить →26w20c/21ab: Delete Improvements, Hotfixes
Many players expressed how it was painful to **inadvertently** right click and **delete** blocks. This build aims at making this much less likely: Deleting while holding a build now require holding right click for a bi…
Читать и обсудить →26w21b: Delete Improvements, Hotfixes
Many players expressed how it was painful to inadvertently right click and delete blocks. This build aims at making this much less likely: Deleting while holding a build now require holding right click for a bit to de…
Читать и обсудить →26w21a: Hotfixes
Shipyard service buttons now hide actions that are unavailable for the current docked ship state. Bugfixes** #7663 Itembar issue on new character creation #7661 Power cells with corrupted NaN charge are reset to empty…
Читать и обсудить →26w20c: Hotfixes
Some more CPU improvements due to physics refactor. This build is a bit risky at features some heavy refactor to fight crash, so please tell me if you find any regression! Bugfixes** #7636 Rescue Missions can break th…
Читать и обсудить →26w20a/b: Better FPS, Build Axis Rotate, Shipyard Suggestions
A hotfixes and a few community suggestions. This builds also adds some improvements to the terrain shader, yielding in a few more FPS (5-10fps on my RTX3060). Axis Rotate:** A lot of players (I guess coming from Space…
Читать и обсудить →26w20b: Hotfixes, Shipyard Suggestions
A hotfixes and a few community suggestions. Community Suggestions:** 7615 Shipyards can dismantle a docked ship and return its bricks to connected inventories. 7615 Shipyards now have an explicit Undock button for doc…
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