Новости Wildermyth
Объявления разработчиков, обновления и обсуждения.
0.36 Bingus Dibb
And we're back with another small patch. We've had a few hotfixes along the way so these change notes are pretty short, but there's some good stuff in there, check it out! We aim to ship every two to three weeks and our…
Читать и обсудить →0.35+264 Daghen Dimmerhelm Hotfix 3
0.35+264 Daghen Dimmerhelm Hotfix 3 Chinese Translations Add back, skip and character sheet buttons to tidings and omens Fix missing icon (Soulsplitting) Some sfx work Fixed a crash with promotion dialog with level 8 her…
Читать и обсудить →0.35+262 Daghen Dimmerhelm Hotfix 2
0.35+262 Daghen Dimmerhelm Hotfix 2 Some Chinese translations Prevent incursions from destroying plot-critical sites Clockwork Tower and Into the Underworld now won't create towns Add Frog Tongue move feedback Fix a co…
Читать и обсудить →0.35+260 Daghen Dimmerhelm Hotfix
0.35+260 Daghen Dimmerhelm Hotfix Fix a crash on startup affecting some players :-( Some Chinese translations (Starseed, Stormwell) Fix a crash with Book of Stars…
Читать и обсудить →0.35 Daghen Dimmerhelm
This time we're continuing to iterate on incursions and how they fit in the overall overland gameplay. We felt they were still too tedious, and were not quite doing what we wanted, so we made some more changes. Notably, …
Читать и обсудить →0.34+254 Elsee Arcrwright hotfix 1
0.34+254 Elsee Arcrwright hotfix 1 Try to prevent accidental "start time" commands Fixed a bug with crafting armor, offhands at towns Chinese localization tweaks…
Читать и обсудить →0.34 Elsee Arcwright
We've made some big changes to our overland gameplay! A big goal of ours over the next few patches is to make the overland layer feel more strategically interesting…
Читать и обсудить →0.33+249 Gwynne Flutebody Hotfix
0.33+249 Gwynne Flutebody Hotfix Chinese event text Adjust some art assets Fix broken saves when mountain pass in progress Fix a rare broken save with carved, spirit capture…
Читать и обсудить →0.33 Gwynne Flutebody
There's a new way to play Wildermyth. You can now select "Carved in Stone" when starting a new game. This is similar to "ironman" or "commitment mode" in other games - there's only one save file, and no option to load. Q…
Читать и обсудить →0.32 Anselle Evan
We've got some real nice stuff this time. We've reworked all the "unique" weapons, added tiers for them so they can persist over the legacy, and made them special with stats and/or abilities. So now you don't have to giv…
Читать и обсудить →0.31 Sani Cavern
Some exciting stuff that's been in progress for a while finally came together in this patch. We have 9 new monsters, each of the 5 monster groups get 2 (except Gorgons who only get 1). These are mostly high-end monsters,…
Читать и обсудить →0.30 Lynn Yates
Now that we've shipped our Thrixl campaign, we're taking some time to fix some little stuff and work in new content. This patch has a lot of relatively minor changes, many of which have been player requests. We've also g…
Читать и обсудить →0.29 Eluna and the Moth
We're very excited to announce our fourth main campaign, "Eluna and the Moth." This is the most the intricately crafted experience we've ever delivered, and we're very proud of it. This story focuses on the Thrixl, and i…
Читать и обсудить →The Wildermyth OST Kickstarter is almost over! And a listening party
There are only a few days left on the Kickstarter campaign to record our soundtrack with live players! It ends at 4pm PDT (23:00 UTC) on Thursday, October 8th. We're currently over 97% funded! Candy Emberley, our compos…
Читать и обсудить →Ulf Wast Hotfix Collection
We've shipped a series of small patches, mostly to update our Chinese localization in response to feedback. (Thanks!!) There are also a couple bug fixes and, excitingly, some new hair style options coming along for the r…
Читать и обсудить →0.28 Ulf Wast: Chinese language and 20% off to celebrate!
(The sale will go live a few hours after this announcement does, 10 AM Pacific, 1 AM in China, sorry for the inconvenience.) We're extremely happy to announce that Wildermyth now supports Simplified Chinese. We've been …
Читать и обсудить →Simplified Chinese September 24th
After more than 6 months of hard work, we are happy to announce that the Simplified Chinese version is finally close to ready. We are still testing the build, but we're confident about releasing the Chinese version on S…
Читать и обсудить →The Wildermyth OST Kickstarter
The Wildermyth OST Kickstarter is live! We are raising funds to record the soundtrack with live instruments. Right now the music is made with sample libraries. Recording with live instruments will bring a warmth and …
Читать и обсудить →Oh, some hotfixes
We shipped 3 hotfixes this week to patch up several issues. Here are the change notes: 0.27+167 Sable Nettelmoth Hotfix 3 Fix a bug where monster name tags only show first word Plot Editor validation shows the problem …
Читать и обсудить →0.27 Sable Nettelmoth
This patch crosses some important long-term work off our list, introduces some minor gameplay changes, and polishes up a few little things. We now have an undo system in missions. The intent is to let you undo a move if…
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