Новости NavalArt
Объявления разработчиков, обновления и обсуждения.
NavalArt V1.41 Preview — Audiovisual Upgrade
The wait is finally over! In the upcoming Early Access Version 1.41, we are introducing a completely revamped sound system, a more stunning weather system, and numerous part improvements! You can visit Bilibili (for t…
Читать и обсудить →NavalArt update V1.4 - Career Framework and Missions Editor
**Foreword** In version 1.4, NavalArt welcomes its largest update since the 1.0 Carrier version. In this update, we have implemented a large number of optimizations and improved graphical effects. The in-game part coun…
Читать и обсудить →Hotfix 1783
Fixed: An issue where the time setting in Quick Battle did not take effect. Fixed: An issue where colors were lost when duplicating custom parts. Fixed: In the Gallery, the ray tracing renderer could not adjust metalli…
Читать и обсудить →Hotfix 1781
**Fixed an issue in multiplayer mode where excessive particle generation occurred due to timing problems.** Fixed a bug in the version 1.4 public beta branch where the starting year of the technology tree in career mode…
Читать и обсудить →1.4Beta Update 1780
General Sky Improvements Improved atmospheric rendering, eliminating visible seams between the horizon and the sky Enhanced atmospheric algorithms for more realistic color representation Adjusted overall sky art dire…
Читать и обсудить →NavalArt update V1.4 Beta - Parts, optimization, and preview features
Foreword Due to the substantial workload involved in developing the career framework, level configuration, and testing, we have decided to release the official 1.4 update in mid-February. As for the core game updates, …
Читать и обсудить →The Version 1.4 open beta is now available to all players.
**Version 1.4 Test Now Live** The first phase of this test is focused on stability testing, with the test content to be updated gradually over time. Some large-scale optimization efforts may introduce stability issues.…
Читать и обсудить →Hotfix 1750
**Fixed** an issue where Mod parts without materials caused parts to fail to load. **Fixed** an issue where Mod parts had no weight. **Fixed** an issue where *Presets–Realistic–Rochester* did not have an author signatu…
Читать и обсудить →Hotfix 1749
**Fixed an issue where battle scenes could not load saves that contained mod turrets.** Fixed an issue where n965 Porthole II 10x1 (1.5m) would automatically turn black after being re-selected. Adjusted the Pedestal st…
Читать и обсудить →NavalArt update V1.32 - Expansion of Camera and Gallery
Foreword Version 1.32 has developed several photography-related auxiliary features for players, allowing them to better compose, save, manage, and share Gallery scene presets. A large number of weapons and decorative pa…
Читать и обсудить →NavalArt Early Access Roadmap
**Preface** Hello, players! Since the release of version 1.2, we've been experimenting with a development pace of monthly content update and quarterly major gameplay update. In the past few months, we introduced a rela…
Читать и обсудить →Hotfix 1741
Fixes:** **Fixed Reworked the torpedo bomber lead algorithm to resolve the issue of excessive torpedo bombing lead.** **Fixed Optimized loading speed of the quick battle UI.** Fixed The n776 German 105mm/65 SK C/33 (D…
Читать и обсудить →Hotfix 1740
Fixes:** **Fixed an issue where part mods could not be loaded in the shipyard due to missing AssetBundle packages.** Fixed an issue with incorrect material loading for the n907 Japanese 140mm/50 3rd Year Type (Without …
Читать и обсудить →NavalArt update V1.31 - Save Management and Armed Seaplane
Foreword Version 1.31 focuses on optimizing some underlying content. We have completely revamped the local save mechanism to facilitate easier management of numerous save files for both players and the development team.…
Читать и обсудить →Hotfix 1732
Fixes:** Fixed a bug where aircraft sound effects disappeared after resupplying. Adjusted:** Adjusted the size of the copy and paste buttons in the shipyard. Adjusted: Increased the Hangar Capacity of the Lexington (…
Читать и обсудить →Hotfix 1731
Added:** Player ship selection feedback in RTS mode Remake:** **Remake** the **Anti-Air Basics** Tutorial Fixes:** Fixed a bug where the collision box of mirrored custom part groups would shift after adjusting the X…
Читать и обсудить →Hotfix 1728
Added:** Added New Presets ships:Algérie Added Mikoyan-Gurevich MiG-17 Fighter Added Shenyang J-5 Fighter Fixes:** Fixed some name and description adjustments that were not implemented Fixed the name and descri…
Читать и обсудить →NavalArt update V1.3 - Airstrikes Remake and Squadron Perks
Foreword Version 1.3 further expands the aircraft system and overhauls the airstrike system. You can now freely choose between level-based airstrikes and fully customized airstrike missions. A new squadron Perk system a…
Читать и обсудить →Hotfix 1720
Added:** Added updated 2 tips. Fixes:** Fixed a issue with incorrect catapult angle indication in the module view. Fixed a issue with catapults not being displayed as blue in the module view. Fixed a issue with airc…
Читать и обсудить →Hotfix 1719
Fixes:** Fixed a issue where fighters did not consume ammunition in dogfights. Fixed a issue where the squadron's exit from combat icon incorrectly disappeared in some cases Fixed a issue where edits were not mirrored…
Читать и обсудить →