Новости Ancient Dungeon
Объявления разработчиков, обновления и обсуждения.
Hotfix ea0.1.2.3
fixed the item highlight info not disappearing sometimes fixed the mines not cleaning up correctly, resutling in NG+ sometimes getting softlocked fixed multiple smaller NullReferenceExceptions adjustments to the sound mi…
Читать и обсудить →Hotfix ea0.1.2.2
fixed dead weight throwing a console error with the crossbow shops have a way higher possibility of spawning in a dungeon now (they should spawn every time now) fixed business senseless and overstock flyer spawning the s…
Читать и обсудить →Hotfix ea0.1.2.1
fixed an issue with the world generator sometimes not generating transitions dungeons now generate with a slight seed dependent offset to combat position based hashes for certain objects being pretty similar for differen…
Читать и обсудить →The OpenXR and Insight Rework Update!
Ancient Dungeon ea0.1.2.0 has been released! The main part of this update was the time consuming port over to OpenXR as well as a huge code cleanup and rework to ma…
Читать и обсудить →Devlog #9.5 - ea0.1.2.0 is in the final stages of testing!
Hey everyone, this is a quick info that version ea0.1.2.0 is now officially out on the experimental branch, which means it will no longer show up as an experimental version in game. If no (big) issues are found in the co…
Читать и обсудить →Devlog #9 - Public experimental version out now on experimental branch!
Hey everyone. We're glad to announce that the next update **"OpenXR and Insight Rework"** is live on the public experimental branch, which is available to everyone. To access the experimental branch, you need to do the f…
Читать и обсудить →Devlog #8 - Apr 29 2022 - Optimizations and Experimental versions
Hello everyone, welcome to the 8th development update. First things first, I want to apologize for not writing a new devlog for this long. It was mainly for two reasons. First, most of the work we do currently is fixing …
Читать и обсудить →Devlog #7 - Mar 9 2022 - Insight Rework, Physics and Seeds
Hello everyone and welcome to the 7th development update. We are still working on porting over to OpenXR, but we are close to having back most of the functionality of the non OpenXR version. We have also taken some time …
Читать и обсудить →Devlog #6 - Feb 10 2022 - PCVR Improvements and Porting
Hello everyone, this is the 6th development update. We are still working on porting over to OpenXR and we are making good progress. Here's a quick rundown of what happened over the last two weeks. Graphics improvements …
Читать и обсудить →Devlog #5 - Jan 26 2022
Hey everyone. This is the 5th development update. This time it will be a short one since we are still in the middle of the codebase rework. Codebase Rework** Last devlog we talked about most of the things you can expect…
Читать и обсудить →Devlog #4 - Jan 12 2022
Hey everyone. This is the 4th development update. This devlog will mainly focus on the big code cleanup and rework we are currently working on. The Rework Ancient Dungeon has been in development since around May 2018, …
Читать и обсудить →Hotfix ea0.1.1.2
Hey everyone. This update fixes a lot of the reported issues over the last few weeks. Stay tuned for the next dev log next week where we talk about the next upcoming updates! (last weeks devlog was skipped because it was…
Читать и обсудить →Hotfix ea0.1.1.1
Quick hotfix for some issues that people reported. Sorry for the inconvenience! changes/fixes: fixed fallen adventurer body falling through the floor occasionally spawned wisps of the ghost fight now die when he forces …
Читать и обсудить →The Sealed Souls Update
Ancient Dungeon Content Update #1: The Sealed Souls is now available on AppLab and Steam! This is our first big content update and we hope you enjoy the new content…
Читать и обсудить →Devlog #3 - Dec 15 2021
Hey everyone, this is the third bi-weekly development update. This update will be a bit shorter than usual, because most of the work in the past two weeks has been spent on behind the scenes work and stuff we can't share…
Читать и обсудить →Devlog #2 - Dec 1st 2021
Hey everyone, this is the second bi-weekly development update, where we go over what we are currently working on and what is planned for the future. Release date of Sealed Souls Update We currently do not have a releas…
Читать и обсудить →Hotfix ea0.1.0.14
Hello everyone. As promised, here is the hotfix for this week. Next update will feature new content! additions: added support for native Oculus Drivers changes/fixes: fixed activatable items not getting counted to new …
Читать и обсудить →Devlog #1 - Nov 17 2021
Hey everyone, this is the first bi-weekly development update, where we go over what we are currently working on and what is planned for the future. Another Hotfix Update soon The last two weeks have been spent mostly …
Читать и обсудить →Hotfix Update ea0.1.0.13 (and some behind the scenes updates)
Hey everyone. Just a quick hotfix update today to fix a few of the issues that have come up over the past few days. Thank you everyone for reporting them and a big thank you to everyone who decided to get the game to su…
Читать и обсудить →Release on Nov 3, 2021
After more than two years of development, Ancient Dungeon will release into early access on Nov 3, 2021. The first early access version will just be the start of many content updates to come! So what can you expect? 5 …
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