Новости Slipways
Объявления разработчиков, обновления и обсуждения.
Thursday tune-up patch
This is a small bugfix patch that fixes the following issues: First game: When using the first game mode, it was possible to trigger a crash by using the "Abandon run" option Achievements: The "12-science lab" achieveme…
Читать и обсудить →First update is out!
It's time! The **first big update** to Slipways is now available! So, you should probably start that download. ...Still here? Oh, then I'd like to mention that Slipways is taking part in the **Tiny Teams Festival**, whi…
Читать и обсудить →The first update is coming!
Hi everyone! This took a while, but I'm happy to announce that the **first big update to Slipways** is almost ready and **coming out in a week**! This update focuses on **"better"** - adding features and cleaning up …
Читать и обсудить →Monday balancing patch
This update addresses several balancing issues that could be used to achieve *ridonkulous* scores, especially in Reasonable Ranked or any other mode where you play a known seed. Teleporters: Teleporters are back to thei…
Читать и обсудить →Thursday patch
This patch fixes the following issues: Mac OS: The game sometimes got confused by the window mode given to it by Unity (if you played in a maximized window), resulting in a crash on startup. Perks: The "Researchers" perk…
Читать и обсудить →Sunday network patch
This update improves the error handling in client/server communications in ranked mode and reduces the amount of data exchanged between Slipways and the server. After this update, the version numbers are "v1.0 (b689)" o…
Читать и обсудить →Wednesday small patch
This is a small bugfix patch that fixes the following issues: Costs: It's now possible to perform free actions (like exploiting an asteroid/geoharvesting a planet) even when your cash balance is negative Skill Download:…
Читать и обсудить →Sunday fixes
This is a bugfix patch that introduces several fixes. Fixes: Technology: Removed a problem where getting a new technology from forebear ruins could remove already unlocked upgrades from your tech list (if the new techno…
Читать и обсудить →Small map seeding fix
This update fixes an issue where a specific sequence of actions taken in the main menu would make the wrong technologies appear for a given map seed in most game modes. This update brings the version number up to 'v1.0 …
Читать и обсудить →Wednesday small patch
EDIT: An earlier version of this patch contained a serious bug. The patch has been rolled back, the issue has been addressed and the patch is now available again.** This fixes a few issues: Crash: If you had a saved ga…
Читать и обсудить →Tuesday tune-up patch
This update fixes a number of smaller bugs and inconsistencies. Fixes: Audio: Disconnecting an audio device while playing no longer causes a crash ("FMOD: Failed to initialize output device"). Seeding: Planet names are …
Читать и обсудить →The first week of Slipways
This week in numbers First up, the most important number of them all: **Slipways sold 19000 copies** so far across all the stores it is available on! **THANK YOU!** When I started all of this, my initial hope as a no-n…
Читать и обсудить →Wednesday very smol patch
Fix: Today's previous patch had a small bug in it that meant endless did not always unlock correctly on 1 star if you had played a few standard runs already. This should now be fixed.…
Читать и обсудить →Wednesday patch
Progression changes: Endless mode: Now unlocks after you earn 1 star in any standard run. Campaign mode: Completing a mission in one difficulty now unlocks the following mission(s) on all difficulties. This means that yo…
Читать и обсудить →Monday evening fixes (note: ranked run change)
This patch includes a change that affects the ranked run. The "izzium sector" sector type was missing one of the effects of unstable izzium - receiving 3 science when a stabilized izzium planet is colonized. This is now …
Читать и обсудить →Monday chonky patch
This patch is large in size because we changed the video format used for the tutorial to improve compatibility. Otherwise, it's just a regular small update. QoL: When undoing, the camera now snaps to the location of the…
Читать и обсудить →Sunday evening bugfixes
Fix: Campaign/Darkened sector: Planetary sensors sometimes failed to discover signals on the very edge of their angle of view, despite showing the area of space as discovered. Fix: Endless: No more duplicate council task…
Читать и обсудить →Sunday bug fixes
Fixed problem where actions that destroy a planet would not always restore its full state correctly when undone. Fixed crash bug caused by interaction between Energy-Driven + Orbital Labs. Fixed rare crash bug occurring …
Читать и обсудить →Quality of life improvements
Pinning should now work better. Your pins will no longer get dismissed unless you specifically click with the left mouse button on an empty spot on the map. You can now probe and perform other actions without disturbing …
Читать и обсудить →Stability fixes
safer writing method used to save progression/tutorial state so that the files don't get corrupted even in the event of alt+F4/crash during writing if already corrupted files exist, the result isn't continuous crashing a…
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