Новости Armoured Commander II
Объявления разработчиков, обновления и обсуждения.
Update 1.2.38
ADD: Longer lists of possible support units can now be scrolled up and down in the Unit Support selection menu FIX: List of possible armoured support units is now regenerated at start of every campaign week, will now inc…
Читать и обсудить →Update 1.2.37 Hotfix
FIX: Crash when a crewman with an extended character in their name was shot at by a sniper…
Читать и обсудить →Update 1.2.37
ADD: Description for Acclimatized (Desert) skill, added by some modded campaigns CNG: Immobilization attempts on Wheeled targets are now only -25 to hit, and on Half-Tracked targets -35 to hit; all other targets still -…
Читать и обсудить →Let's Play Armoured Commander II - Episode 100!
Catman_Iron over on YouTube has been recording and posting playthroughs of the game for some time now, and they have just posted the 100th episode, fittingly enough part of a Canada's Best campaign! Please do head over a…
Читать и обсудить →Update 1.2.36 Hotfix
A minor hotfix to address an issue with crewman skills, and to fix naval gun calibres…
Читать и обсудить →Update 1.2.36
ADD: Additional crewman skills and more advanced levels of existing skills, 26 new skills total: "Never Surprised", "Frogman", "Inspiring Leader", "Excellent Coordination", "Better Part of Valour", "Expert Recon", "Honed…
Читать и обсудить →Update 1.2.35
ADD: Sturmmoerserwagen 606/4 (Sturmtiger) as enemy unit FIX: Improved controller detection on PC FIX: Improved procedure for handling controller left stick input FIX: Controller button input prompts in crewman menu were …
Читать и обсудить →Update 1.2.34
I know it's been a while since the previous update, but I've now finally gotten back to development, fixing quite a few things in this update. My plan is still to complete the game by the end of Summer 2023, although I w…
Читать и обсудить →1.2.33 Hotfix
This hotfix addresses two issues raised on the Discord: Move to Safe Location bailout action had an incorrect description Squadmates kept their hull facing after moving with the player in an overrun attack…
Читать и обсудить →Update 1.2.33
1.2.33 Changelog ADD: Unit definitions for StuG III G (late), StuG IV (late), Sturmpanzer IV (late) ADD: For each level up, crewman have a chance to gain training on a crew position in the vehicle, with a higher chance …
Читать и обсудить →1.2.32 Hotfix
An important hotfix that fixes an issue with allied unit support units not being properly reset before each turn…
Читать и обсудить →1.2.32 Hotfix
ADD: LVT-4, LVT(A)-1, LVT(A)-4 ADD: Display of current and total number of crewman actions in bail-out minigame ADD: Modded weapons can define a 'custom_ap' value which will be used as its base AP value ADD: Modded guns …
Читать и обсудить →Update 1.2.32
ADD: Slightly different zones now used for Amphibious Assault day mission maps in some regions CNG: At start of Shooting Phase, all guns on player unit will automatically switch Ready Rack use on or off depending on curr…
Читать и обсудить →Update 1.2.31
ADD: Additional crew position info now displayed for vehicles in unit gallery ADD: Base AP value for 75mm APCR (for mods) FIX: Background colour for snow terrain now slightly lighter for better visibility of units FIX: …
Читать и обсудить →Update 1.2.30
ADD: Unit definition for Panzer KV-1A 753 ADD: Hero of the Soviet Union decoration ADD: Campaign weeks can include a "day_end_text" dictionary with end-of-day reports for specific combat days CNG: Drive Into Terrain com…
Читать и обсудить →Update 1.2.29 Hotfix
Just some minor fixes for issues reported on the Discord…
Читать и обсудить →Update 1.2.29
ADD: Mods may now include custom region and/or nation definitions, stored in nation_defs.json and region_defs.json in the mod's root folder ADD: Mods may now include custom flag and/or decoration ribbon xp images as part…
Читать и обсудить →1.2.28 Hotfix
Minor hotfix to address a few typos and minor bugs in the game…
Читать и обсудить →Update 1.2.28
1.2.28 Changelog ADD: Operation Jubilee one-day campaign ADD: Unit definition for Churchill II Special, new definition for Churchill III (was previously included in IV) ADD: Campaigns may include a epilogue_text tag, wh…
Читать и обсудить →Update 1.2.27
ADD: Now possible to knock out an open-topped or open rear turret armoured vehicle target with a partial HE hit; effect on player unit is unchanged ADD: Total number of enemies destroyed across the campaign is now saved …
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