Новости dotAGE
Объявления разработчиков, обновления и обсуждения.
V 1.5.0 d
Happy new years everybody! I'm back to work, and while working on the upcoming DLC (no ETA yet, I'm experimenting with a lot of stuff, and a lot of cats!), here are some fixes for some more edge cases that were reported.…
Читать и обсудить →V 1.5.0c
A couple of fixes from reports, happy holidays! V 1.5.0 c Bugfixes** Fixed rare bug with the auto-Pip shuffling replacing a curing Handyman with the wrong Mourning Pip Fixed bug with Growth tutorial appearing even if…
Читать и обсудить →v 1.5.0b
Fixes for controller due to patch 1.5.0 breaking research UI handling! V 1.5.0 b Bugfixes** Fixed research tree not opening anymore during first Bivoauc placement PC - Controller: Fixed research tree not opening anym…
Читать и обсудить →Version 1.5: The Beaver Update, and DLC announcement!
Hello Elders! I am very happy to present to you the latest update to dotAGE: The Beaver! Meet the Beaver So, in the last months, many players suggested I played Against the Storm, so I did and I liked it so much one …
Читать и обсудить →dotAGE x Against the Storm!
Hello Elders! I am very happy to reveal a really cool collaboration I've been working on in the last month! So, several players suggested I check out Against the Storm as another great roguelite city builder, and oh ho…
Читать и обсудить →1.4.1c
Various fixes while I work on the next cool stuff! Thanks for the reports! UX** Settings: Added option to configure camera drag sensibility threshold Bugfixing** Fixed bug with upgrading a Hunter mid-hunting-chicken …
Читать и обсудить →dotAGE is in the Turn Based Carnival festival!
Hello Elders! I'm happy to announce that dotAGE is part of this week's Turn Based Carnival 2024 festival, and with a discount of 25% to boot! If you have been waiting for a chance to get the game, or to tell friends how…
Читать и обсудить →V 1.4.1 b
Balance** Revised "Lucky Dice" multiplier sorting so to make it cleaner, and actually double level 1 mini-boons (due to sorting, level 1 mini-boons had no visible difference) Handmade Stew: threat range from 3-3 to 2-2…
Читать и обсудить →Out on Switch!
Hello Elders! I am happy to announce that dotAGE is out today on Nintendo Switch, so that it will be even harder to stop playing! The game is available at 15.00 at your local time, so check out in a few hours if you do …
Читать и обсудить →V 1.4.1
Balance** Minimum resource cap with no buildings is now 0 instead of 30 The 'Base' cap trait of Santa is now a starting cap (i.e. buildings will increase it) Reduced 'Base' cap trait of Santa from 100 to 60 (with the …
Читать и обсудить →V 1.4.0 e
Various fixes, thanks for the reports! Bugfixing** Fixed "Shade" event sometimes blocking the scared Pip in place Fixed a rare bug with removing Pips using side-actions from buildings sometimes causing them to be re-a…
Читать и обсудить →V 1.4.0 d
QoL** Controller: The building details UI is now shown on the right even while choosing buildings Controller: Minor UI improvements UI: When passing the turn, the action icons won't be shown during production to reduc…
Читать и обсудить →V 1.4.0 c
V 1.4.0 c QoL** Controls: Shift-picking won't pick animals anymore as it was just confusing and added nothing Controls: Improved hint navigation with a controller Bugfixing** Improved grid neighbour computation perf…
Читать и обсудить →V 1.4.0 b
Please note: this update had a small bug on the hosptial fix that broke fishermen, should be fine now, I hotfixed it! In case you are here for that, please update the game and it should be fine QoL** Controller: you c…
Читать и обсудить →Version 1.4: Happy Birthday dotAGE!
Hello Elders! Time indeed does really fly when you are having fun (or you are too old)! DotAGE celebrates its first birthday on the 4th of October, one year from the Steam release! Happy birthday dotAGE! To celebrate …
Читать и обсудить →V1.3.4 Experimental
Hello Elders! I am back to work! We went a bit to the beach, and I even managed to swim a bit in the sea... ah how I missed that! I hope everything is going great for you all! My leg is still a bit iffy, but I am almost…
Читать и обсудить →V 1.3.3
Took a short pause from not working to do some QoL changes, as my hands need to do some coding or they become restless. Back to not working! Have fun Michele V 1.3.3 QoL** Building plans are now kept in-between saves …
Читать и обсудить →V 1.3.2 d
Balance** Randolph: Deadly events cannot appear anymore when failing simple risk events, and Deadly predictions are forced to select a Deadly event Bugfixes** Fixed some events being able to hit Tasks erroneously Fix…
Читать и обсудить →V 1.3.2 c
Bugfixes** Fixed a rare bug with "Jester's Pun" that would allow the Jester to try and insult himself and be both insulter and insulted, causing a paradox. Fixed being able to close building phase during the first bivo…
Читать и обсудить →v1.3.2
Hello Elders! It was just reported to me that some players had their Hard and Harder difficulties not registering correct threat levels, and instead using Normal threat levels. This made the game quite easier, was not i…
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