Новости Boat Crew
Объявления разработчиков, обновления и обсуждения.
v1.7.0.0 Experimental
Hello Captain! The focus of v1.7.0 is crew and characters. This experimental build aims to improve the foundation of crew mechanics. Later builds in this experimental cycle will explore aspects of characters, expand cus…
Читать и обсудить →Moving Up In the World - 29th of April - Developer's Diary V1
Greetings Captain, It's been almost two months since our last Developer's Diary and we are back with another reboot of the series, talking about the next Big Update. The long awaited Crew Rework is the main object of th…
Читать и обсудить →v1.6.2 Stable | Battlespace Control
Greetings Captain, We are at the tail end of yet another Experimental cycle, coming to you with the new Stable update, **v1.6.2 Stable** Battlespace Control! Despite not being numbered as a major update due to the limit…
Читать и обсудить →v1.6.2.2 Experimental
1.6.2.2 Experimental Added in engagement UI scaling feature in graphics settings tab. Added Boatuary descriptions for cruisers. Fixed new Atlanta-class cruiser being unwired from campaign. Level Editor Added the "Stru…
Читать и обсудить →v1.6.2.1 Experimental | Workshop User Levels Beta
Hello Captain, We are now beginning to test the workshop integration for custom levels. To gain access to the workshop beta, you will have to request access to join A Temporary Steam Group. You may begin uploading and s…
Читать и обсудить →Armored Superiority - 27th of February - Developer's Diary G2
Greetings Captain, We're back with another diary, talking about the progress on the Level Editor, as well as the two new mighty warships we are adding! Let's get right into it. ![Изображение из объявления Steam](<http…
Читать и обсудить →v1.6.2.0 Experimental | Level Editor Beta
Hello Captain, The level editor mentioned in the last diary is finally ready for you to try out, and it is the primary focus for this update cycle. We will be integrating workshop support for your custom levels some tim…
Читать и обсудить →Laying the Keel - 13th of February - Developer's Diary G1
Greetings Captain, We're back to you with another Developer's Diary series after an interim update exactly a month ago. The first entry to the series is titled G1, where the G stands for us giving up on trying to keep t…
Читать и обсудить →v1.6.1.1 Stable | Early Game and Quality of Life
Greetings, Captain! As you might have noticed if you've been following us on our Discord, we have taken a little detour from our usual schedule of big updates with experimental cycles, and have been working on a relativ…
Читать и обсудить →v1.6.1 Stable | Shock and Awe
Hello Captain, It's been three weeks since the v1.6.0 Shock and Awe update reached the Stable branch and we are temporarily deviating from our usual style of making big updates with extended experimental cycles to relea…
Читать и обсудить →v1.6.0 Stable | Shock and Awe
Hello Captain, As those of you who have been following us recently will know, we have been having another experimental cycle starting on the 1st of November. After nearly 4 weeks of playtesting, development and making a…
Читать и обсудить →v1.6.0.4 Experimental
v1.6.0.4 Experimental Added 107mm M2 Mortar. Utility weapon new aiming mode touchups. Strategic target / carrier group spawn frequencies are now scaled by victory points and developments of bases. Added Nagara variants …
Читать и обсудить →Shock and Awe - 21st of November - Developer's Diary F4
Hello Captain, We are with you in the final diary of our current series, coming in at the tail end of an experimental cycle. As usual, the upcoming Big Update will now receive a name in anticipation of a Stable release …
Читать и обсудить →v1.6.0.3 Experimental
v1.6.0.3 Experimental Added 75 mm Pack Howitzer as a utility weapon. Added P-39 Airacobra call-in. Added "Boatuary". Added chance based beehive shells for 127mm and 140mm Japanese guns. M4 Autocannon and M2 Mortar will …
Читать и обсудить →Relentless Cannonade - 14th of November - Developer's Diary F3
Greetings Captain, We're with you in the third diary of this series, talking about some additional tools to help you on your request to reclaim the Solomons. Let's start this off with a bang. ![Изображение из объявлени…
Читать и обсудить →v1.6.0.2 Experimental
v1.6.0.2 Experimental Added fore main gun slot for Elco 80', Higgins 78', Huckins 78'. Added 3"/50 Dual Purpose Gun option for player main gun slots. Added smoke and superheavy shell artillery call-ins. Added Nisshin-cl…
Читать и обсудить →Securing the Beachhead - 7th of November - Developer's Diary F2
Hello Captain, Today's diary is about the major additions coming in the next experimental update tomorrow and it's all about landing craft and artillery! Let's get right down to it. ![Изображение из объявления Steam](…
Читать и обсудить →v1.6.0.1 Experimental
v1.6.0.1 Experimental Added minimum guaranteed damage mechanic to torpedo impact, to counter the splash damage loss due to distance from center of hitboxes. Closest hull component now takes fractional direct damage bonu…
Читать и обсудить →v1.6.0.0 Experimental
v1.6.0.0 Experimental Additions ★ 78' Huckins boat added; high performance player boat with an emphasis on turn rate and engine surge performance. ★ John C. Butler-Class Destroyer added, joining US assault forces, supp…
Читать и обсудить →Spear and Shield - 31st of October - Developer's Diary F1
Greetings, Captain! We are once again breaking radio silence with a reboot of our Developer's Diary series, in anticipation of yet another Big Update. This was meant to be smaller mid-version update, but we noticed that…
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