Новости Boat Crew
Объявления разработчиков, обновления и обсуждения.
v1.5.0.5 Stable
v1.5.0.5 Stable Fixed a case where loadout presets have issues being applied. Fixed having targets numbered over X (10) crashing the campaign. Fixed a formation case where spawns overlap. Fixed some player boats listing…
Читать и обсудить →v1.5.0 Stable | Floating Fortresses
Greetings, Captain! As many of you know, we've been hard at work over the past two months, and our Experimental Branch, which began on August 16th, saw many of you helping us test the update and provide valuable feedbac…
Читать и обсудить →v1.5.0.3 Experimental
v1.5.0.3 Experimental Balance Allied subchaser buffs, additions of .50cal swivel mounts and extra 3 inch gun. Allied M2 Brownings buffed. Buffed the BAR. New, stronger allied invasion groups, including player ones. Car…
Читать и обсудить →Floating Fortresses - 22nd of August - Developer's Diary T5
Be seated, Captain. We are with you in the final diary of the third reboot series, to talk about the upcoming Big Update, henceforth to be called the **v1.5 Floating Fortresses** update, after its highlight feature of t…
Читать и обсудить →v1.5.0.1 Experimental
v1.5.0.1 Experimental Highlights ★ Player boat and weapon masses have been overhauled, making mass matter more for boat handling. Engine properties have also been tweaked, with more unique heating, cooling, and flank s…
Читать и обсудить →v1.5.0.0 Experimental
v1.5.0.0 Experimental Highlights ★ Carriers and strategic targets added, creating unique, powerful battlegroups that patrol and assist their side in other engagements. ★ Secondary explosions/damage control system added…
Читать и обсудить →Hammer of the Destroyers - 15th of August - Developer's Diary T4
At ease Captain, After briefing you about the new threats you will be facing last week, today's Developer's Diary will be about some additions and mechanical changes we will be making to improve your own options and hel…
Читать и обсудить →Auxiliary Countermeasures - 8th of August - Developer's Diary T3
Greetings Captain, We are breaking the record for the smallest amount of time between two Developer's Diaries for the second week in a row, as our now weekly diaries will be published on Thursdays instead of Fridays fro…
Читать и обсудить →Angels on our Shoulders - 2nd of August - Developer's Diary T2
Greetings Captain, If you've been with us for a while, you may be surprised to see a Developer's Diary today. So far we have always kept at least two weeks between Developer's Diaries, so why should that change now? Wha…
Читать и обсудить →Controlled Airspace - 26th of July - Developer's Diary T1
Greetings Captain, You know the drill. We're back with another reboot of the Developer's Diary series, indexed T# for third reboot. The last Developer's Diary was back in March, and the game reached its current version …
Читать и обсудить →v1.4.3.6 Stable | Loadout Presets
Greetings, Captain! We are with you today with the last phase of the Hammer and Anvil update, introducing loadouts as a much-requested convenience feature. You will now be able to store loadouts of your boat, your entir…
Читать и обсудить →v1.4.3.5 Stable
v1.4.3.5 Stable Dynamic target circle sizes in targeting mode. Reduced target circle opacities in torpedo mode. Adjusted torpedo aim indicator timings to be a bit more usable. Fixed PT-6 LOD issues causing camo swapping…
Читать и обсудить →v1.4.3.4 Stable | Save and Load
Greetings Captain, We are with you in what is, at the same time, a small and a big update. Previously, the save system was focused on autosaves, with the game being permanently stuck in a sort of rogue-lite mode where y…
Читать и обсудить →v1.4.3 Stable | Hammer and Anvil
Greetings, Captain! Once lovingly called The Big Update throughout our Developer's Diaries, the update Hammer and Anvil has now reached the Stable build. There are too many changes and additions to list in detail, but y…
Читать и обсудить →v1.4.3.2 Experimental
v1.4.3.2 Experimental Campaign ★ Fortresses. Base strength recovery nerfs. Multiple assault and supply groups have been reworked. Auto-resolve parameters configured to shorten engagements at sea while slightly lengthen…
Читать и обсудить →v1.4.3.1 Experimental
v1.4.3.1 Experimental Added call-in award system that scales based on threat level. Awards show up on your news feed, the contents are added to your reserves automatically. The chance of being granted an award scales wi…
Читать и обсудить →Helping Hands - 1st of March - Developer's Diary S6
Hello there, Captain. We're with you with yet another Developer's Diary. Our Experimental Branch development is going full steam ahead, and we have gathered a lot of valuable feedback from you already. As we've said bef…
Читать и обсудить →v1.4.3.0 Experimental
v1.4.3.0 Experimental In Game ★ Base defenses rework. ★ Added Torpedo nets. ★ Added Nagara. Added proper fire control systems for destroyers and above. Added threat level to passive combat heat gain conversion. Added t…
Читать и обсудить →Defense in Depth - 16th of February - Developer's Diary S5
Hello Captain, We're here with another show, don't tell, kind of Developer's Diary. The implementation of base defenses is almost complete, so let's take a look together! ![Изображение из объявления Steam](<https://cl…
Читать и обсудить →Directed Fire - 2nd of February - Developer's Diary S4
Greetings, Captain! We're with you in another Developer's Diary, which will be of the short and sweet variety in the buildup to the big update, covering incremental additions of what we have mostly already talked about …
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