Новости Army of Ruin
Объявления разработчиков, обновления и обсуждения.
Early Access Update #17 - Small update
Hi! Today we're releasing a small update bringing some changes to better support French keyboard layouts. Improvements:** Added automatic and manual AZERTY/QWERTZ keyboard layout detection. *For first-time runs, the ga…
Читать и обсудить →Early Access Update #16 - Endless Stages, Achievements, Trading Cards & more!
Hi! Today we're releasing a new update adding two of the most requested features: Endless Stages and Achievements, as well as a bunch of new items to unlock and other features and quality of life improvements. New fea…
Читать и обсудить →Early Access Update #15 - Balancing update
Hi! Today we're delivering a small hotfix addressing a few issues introduced in yesterday's update, as well as a number of balancing changes. The goal behind these balancing changes is mostly to keep a similar power lev…
Читать и обсудить →Early Access Update #14 - New characters, charms & enhancements!
Hi! Today we're releasing a new update adding a bunch of new features as well as plenty of quality of life improvements, coupled with a few bugfixes and performance improvements. The main addition of this update are a …
Читать и обсудить →Early Access Update #13 - Bugfix update
Hi! Today we're releasing a small hotfix fixing a few issues introduced in past week's update, and adding a small feature to Selina's skill so it can be used even if she's at full health: Gameplay changes:** Added new …
Читать и обсудить →Small Hotfix Update
We've just released a hotfix fixing an issue introduced in yesterday's update. Bugfixes:** Fixed Voodoo Doll effect starting a slow snowball effect on performance.…
Читать и обсудить →Early Access Update #12 - The Forsaken Glacier
Hi! Today we're releasing a new update with plenty of content, the main points being a whole new area (The forsaken glacier), full with a new set of stages, challe…
Читать и обсудить →Price going up soon!
Hi! We're now doing the final touches and tests on the next update for the game, which has taken quite a while to be ready (apologies for that!). This update will bring a whole new stage with new enemies, challenges an…
Читать и обсудить →Early Access Update #11 - New Year's update
Hi! We're back from a nice rest during these holidays! While our main goal for this month is to finish the next set of stages, we wanted to release a quick update with a few fixes, improvements and balance changes befor…
Читать и обсудить →Early Access Update #10 - Minor hotfix
Hi! Today we're releasing a small update with some bugfixes and changes: Improvements:** Changed menu keys from F1 / F2 to Ctrl / Z. Function keys weren't available in all keyboards and systems, and while the Alt key h…
Читать и обсудить →Early Access Update #9 - Minor hotfix
Hi! Today we're releasing a hotfay to yesterday's update, bringing a few fixes and improvements. Improvements:** Added a setting to change or disable enemy hurt color. Gameplay changes:** Chests from the last Special…
Читать и обсудить →Early Access Update #8 - Hero variants, elemental overload & much more!
Hi! Today we're releasing a big update featuring a number of changes to the game aiming to make it more engaging and fun, as well as adding new content to unlock. We've also done UI changes to improve readability and ad…
Читать и обсудить →November/December Update Status, and Poll!
Hi! It's been a couple of weeks without any significant update and we wanted to let you know what we've been working on. We're sticking to the update roadmap we announced some time ago. Here's an updated status: ![Изо…
Читать и обсудить →Early Access Update #7 - Small changes
Hi! Today we're releasing a small update with a few changes based on user feedback: Gameplay changes:** Increased a bit effectiveness of both Snail weapons Ker's skill can now be canceled manually by pressing the ski…
Читать и обсудить →Early Access Update #6 - Minor hotfix
Hello, We're releasing a small update fixing a couple of issues introduced in yesterday's update, and adding an error message when the game couldn't save data. Note:** The save data error some users have found is cause…
Читать и обсудить →Early Access Update #5 - Ruin Levels, Turbo mode & more!
Hi! Today we're releasing a big update featuring a much requested addition, the Ruin Levels (unlocked with 8 stars), which adds new layers of difficulty for every stage, along with new unlocks. We've also added an opti…
Читать и обсудить →Early Access Update #4 - A bit of everything + Difficulty analysis!
Hi! Today we're releasing an update for the game with plenty of changes based on suggestions and feedback, that we think will improve the overall feeling of the game and rate at which skills are unlocked. Improvements:…
Читать и обсудить →Early Access Update #3 - New powerups, lots of QoL improvements, and Roadmap!
Hi! Today we bring a new update for the game that mainly brings lots of UI and quality of life improvements to the game, along with some balancing adjustments, a couple of bugfixes and two new power ups that can be foun…
Читать и обсудить →Early Access Update #2 - Game balancing and some quality of life additions
Hi! It's been a hectic weekend, with so many people trying out the game and giving feedback on basically everything! Incredibly there have been almost no bug reports, with just one minor graphical glitch on Mac (if you…
Читать и обсудить →Early Access Update #1 - Quick difficulty update
Hi! Given the overall feedback of the first day coupled with the data telemetry, we've released a quick update featuring a number of changes that should make the game more approachable: Reduced unlock requirements for e…
Читать и обсудить →