Новости Catacomb Kids
Объявления разработчиков, обновления и обсуждения.
0.2.10f Patch Notes
Some new bug-fixes, as well as pushing some older fixes live for Mac and Linux. Fixes Crash: Identifying potions completely by holding onto them with high INT causes a crash Crash: When striking Grave Monoliths with m…
Читать и обсудить →0.2.10d Patch Notes
Changes Erasing game data now asks for confirmation, and allows you to be more selective with what you want to delete Trap doors can be broken open with Break, to make them more consistent with normal doors The game n…
Читать и обсудить →0.2.10 Patch Notes
New Saving and loading! - You can quit a run between floors and pick it up again later. - There are currently only 2 save slots each for single player and co-op. This might change later. - No mid-floor saving and…
Читать и обсудить →0.2.10! Saving, Loading, Game Modes!
HEY! It's me again, the guy making this game! It's been a minute but I'm back with an update! (Including for Mac and Linux users!! Finally!!!) Full Changelog Here This update adds saving and loading to the game! Curr…
Читать и обсудить →0.2.6b Hotfixes
Some quick fixes for 0.2.6! Changes Explosive arrows have a brief delay before exploding upon sticking in an enemy Spinner motor stops spinning near switches and shopkeepers Fixes Crash: When aiming trajectory while…
Читать и обсудить →0.2.6 Patch Notes
An update! Still pluggin' away on the Deep Dark, but in the meantime here are some bugfixes. Also, I've finally begun implementing some of the modular nature of the Tinkerbots! This is something that's been intended fr…
Читать и обсудить →0.2.5 Fixes
Just some bugfixes for now! Still hard at work on the Deep Dark. Changes Luck has a higher impact on values of sold items, and items sell for slightly more generally Rewrote the code handling severed and unnatural lim…
Читать и обсудить →0.2.4 Patch Notes
Hey! You! Oof, I was hoping to have this update out a while ago - it being mostly bugfixes and all - but fixing bugs is, as it turns out, sometimes difficult. In particular there is one crash that I know I still haven…
Читать и обсудить →0.2.3d
Here's another bugfix patch -- a small but important one, that includes the fixes from 0.2.3a being brought up to speed for Mac and Linux, as well as the following: Changes Extendo-arms automatically become your main w…
Читать и обсудить →0.2.3a
Quick fix is up for Windows - Mac and Linux soon to follow in the next few days, but it might have to wait til after Christmas, sorry! Changes Tinkerbot no longer auto-returns to you when left in idle mode outside of t…
Читать и обсудить →Update 0.2.3!
Hey, remember me? Have an update! I'm hard at work on the **Deep Dark**, and it's coming along quite nicely but isn't quite ready for public consumption yet, so I wanted to push out some bugfixes and tweaks that I think…
Читать и обсудить →0.2.1 Patch Notes
Not a whole lot of changes - mostly bug fixes and such. I did add a post-death preview thing that you can enable in Options > Gameplay, however! It's off by default, because I'm unsure of the impact it might have on perf…
Читать и обсудить →0.2.0d Patch Notes
0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes Increased range of teleport spell Breakthrough busts locked doors and pushes moving blocks out of the way …
Читать и обсудить →0.2.0c Patch Notes
Changes All *unique* weapons (soul, wrench, etc) now effectively have the "durable" trait Removed durability cap from broken blade traps Fixes Crash: "gen_map_features_start" when no start location is …
Читать и обсудить →0.2.0b Patch Notes
A quick bugfix build plus some changes! The new rewards are much rarer in this build than in the last build - which is intentional - but they might be a little *too* rare now. I'm still tweaking the balance of their s…
Читать и обсудить →0.2.0 Changelog
New 4 New Boons! - Weapon Master - Living Weapon - Breakthrough - Spider Spin Completely rewrote level generator Completely re-made Normal Bear fight Added two new weapons, dropped …
Читать и обсудить →Level Generator Update 0.2.0! And Some Other Stuff!!
Hey! Here's a video: **Catacomb Kids - Level Gen Update 0.2.0 Vlog!** If you don't want to watch that here are the same words below, followed by some extra words: I know it's been a long time since the last u…
Читать и обсудить →0.1.5c
More bug fixes, and bringing Linux+Mac versions up-to-date. Fixes Crash when wraiths have no target Player is annihilated upon entering a floor in a snowdrift Humanoids trying to chase through locked doors cons…
Читать и обсудить →0.1.5b
SORRY. MY BAD. 0.1.5b should fix the "Fishahna Crash". It's only out for Windows right now, but Mac+Linux versions will be on their way later in the week. Fixes Fishanha crash when eating corpses…
Читать и обсудить →0.1.5 Patch Notes
New Added "Look" menu! (default bound to "tab" on keyboard or "select/option" on controllers) 4 New Boons! Multi-Cast Siphon Dangersense Calculations New shop type - Gadgeter! 4 new arm types! 4 new …
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