Новости Mech Engineer
Объявления разработчиков, обновления и обсуждения.
Patch
Fixed errors 340, 1550 and 132 in both versions (demo and base) Sorry for long absence. Was relocating. Everything is fine.…
Читать и обсудить →Update 36
Fixed saving some of the parameters when exiting the battle Fixed cropped items list Fixed research selection thorough other menus Fixed bug with removing green mec…
Читать и обсудить →Update 35
Fixed missing pilots bug (not sure if it was only one bug) Fixed multiple minor bugs Fixed bug 1662 Removed the ability to change the full screen mode (started work…
Читать и обсудить →Patch
Fixed effect_hit error Fixed collision mask for the rocket aoe effect (probably) Fixed incorrect enemy's low armor calculating (<1) Changed category menu of the manual to the bookmarks Impact resistance now affects damag…
Читать и обсудить →Update 34
Migrated to gms2** better performance (+90% FPS) fixes some bugs in the functions of the first version Added red highlighting to the information about da…
Читать и обсудить →Update 33.5
I switched and successfully compiled the game on GMS2. I hope this will help to eliminate old errors with the loss of surfaces and other "engine" bugs. If nothing c…
Читать и обсудить →Update 33
Restricted crawling out of the map for caterpillar bugs Fixed wrong translation for mech damage sign in the hangar Fixed standard boss beam shift to zero coordinate…
Читать и обсудить →Update 32
Old saves may not work. Use oneversionback branch to continue your playthrough. Added new winning animation instead of the old simple message. (still need to add s…
Читать и обсудить →Patch
Balance patch Fixed formula for damage from white type bullets Reduced the damage of rocket explosions Reduced the size of rocket explosions…
Читать и обсудить →Update 31
Saves may not work correctly. (cur week) Added two new music tracks. Balanced sound of music. Projectile damage for white weapons is now dependent on projectile sp…
Читать и обсудить →Update 30.5
(RMB on the game in the library) → (Properties...) → (BETAS) → (beta - Test next update) Fixed many bugs, added some improvements. Saves are supposed to work. Ful…
Читать и обсудить →Update 30
Fixed the eternal marks of the rapid-fire laser Updated the code for generating walls. (Should fix bug with line 2214) Fixed missing battle ambient (I hope) Fixed i…
Читать и обсудить →Patch
Fixed tornado going off-map Improved state checking to prevent accidentally entering the maze Improved the display of armor damage in the repair menu Reduced the parameter of gaining stress from receiving damage Improved…
Читать и обсудить →Update 29
Added icon about the type of weapon damage in the lower-left corner Changed starting list of weapons Fixed bug with the regeneration of monsters during a pause Fixe…
Читать и обсудить →Update 28
Fixed a crash bug related to monster eating mech while other mechs are dead Fixed searching for an enemy base during a pause in combat Added oxygen loss alert Added a description of the use of nuclear missiles Added prot…
Читать и обсудить →Patch
Fixed hangar bug (crash after using nuclear) Fixed a bug with permanently closed slots after removing missiles from the order list Fixed a bug with doubling the module in the component menu Fixed a bug with autosave at t…
Читать и обсудить →Update 27
Added display of pilot experience progression Added a ban on the selection of a nuclear attack cell on the path of the city movement Added indication of wires to the nearest module in the power settings menu Added a butt…
Читать и обсудить →Release info
The game will be out of Early Access in December. Until that moment, I plan to add a third reactor, pilots, some tutorial improvements, finalize the ending and try…
Читать и обсудить →Update 26
Added item sorting to main assembling menu Removed getting staff every week Added display the line of armor in battle Reduced the rate at which slows are removed fr…
Читать и обсудить →Hotfix
Fixed bug with saving new "slowdown" parameter of kernel modules for the second reactor.…
Читать и обсудить →