Новости Out of Action
Объявления разработчиков, обновления и обсуждения.
Small update
Bug fixes** Fix for occasional stuttering on impacts with players. Fix for sometimes being able to phase through players. Fix for occasional rubber banding on certain maneuvers with high ping. Fix for Enhanced Found…
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Wanted to get a few things in sooner rather than later. Bug fixes** Fix for devices staying disabled for extended durations. Fix for being able to throw devices with a bad connection. **Changes and additions** C…
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Pending any severe balance changes or bug fixes, I'm leaving all backend, gameplay adjustments and additions for now, to focus on the onboarding map and content. Bug fixes** Potential fix for weapons sometimes appear…
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Bug fixes** Fix for Bleed debuff no longer dealing damage if the player that started the bleed disconnects (will tranfer to the bleeder). Potential fix for melee charge animation getting stuck. Fix for names not show…
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Removed light trigger and burst trigger from Warrant (do not coincide with the reduced spam direction). External mag no longer gives additional capacity (it will just be a quicker reload choice). Rejoin loadout lock ad…
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Bug fixes** Fix for Shell shock not dealing correct amount of damage with Disrupter. Fix for loadout speed not affecting aerial deceleration, with heavier loadouts decelerating faster. **Changes and additions** Se…
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Bug fixes** Fix for preset loadouts being cleared if the items are not yet unlocked. **Changes and additions** Offline mode custom loadouts are now fully unlocked, without limitations, so players can try everything…
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Bug fixes** Fix for custom presets always defaulting to slot 1 on deploy. Fix for custom presets using players specialisations (specialisations will eventually be a server setting for each custom preset). Fix for Fai…
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News** Community dedicated server files are now available to use, both to rent and to create your own. - Currently only Linux server files are available, Steam App ID: **1677270**. - Still early days, additional se…
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Moved client movement prediction updates back to a fixed 60 fps (was inadvertently changed recently causing a disparity of movement with different frame rates, with higher fps being more negatively affected). Fix for ta…
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News** Community server availability is confirmed for the 31st March. **Bug fixes** Fix for jump momentum loss following a dive roll (this turned out to be originally a bug that has since been fixed, but now should…
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Bug fixes** Fix for Aug legs jump sometimes getting stuck charging. Potential fix for Specialisation selections sometimes not saving. Fix for occasional decelerration inconsistencies while airborne. Fix for chemical…
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Bug fixes** Fix for being able to use Augmented legs jump before a roll ends (should only be able to charge during). **Changes and additions** Heavy Ordnance no longer increases explosive range. Shell Shock no lon…
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Bug fixes** Fix for backup weapon chase speed increase not clearing on changing to firearm. Fix for standing still accuracy bonus applying while not using ADS. Fix for being able to use Neuro-Link devices without dea…
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Bug fixes** Fix for Bison Survival Instinct increased healing not applying. **Changes and additions** Large improvement and optimisation to client movement prediction. Should give even smoother movement and remove …
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Bug fixes** Fix for melee blocks being active while quick meleeing if RMB is held. Fix for near death screen visuals being sometimes triggered by Hyper. Fix for being able to maneuver immediately after getting up fro…
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Out of Action** is now **25% off in Early Access** for the duration of the sale. If you’ve been thinking about jumping in early to be involved as the game develops, but were waiting for a lower price, now’s the perfect …
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Bug fixes** Fix for quick melee / alt attack not resetting primary attack charge modifier (was making them deal more / inconsistent damage). Fix for ramp velocity modifier and boosting no longer working. Fix for Dust…
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Fix for various issues caused by the melee dash. Fix for body impact shake being doubled. Fix for point blank body impacts from dashing. Fix for deflections not preventing defense bypass (Overkill etc.).…
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Bug fixes** Fix for sometimes being able to scan while interacting. Fix for being able to swap weapons before rolling has fully completed. Fix for Consussive impulse damage reflection not adhereing to it's cooldown, …
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